Bloody Roar: Primal Fury Tier List

I haven’t found anyone who’s purchased it, and my ps2 ain’t modded…there was a guy who went by the name BlackHarlocke who mentioned playing it, but he’s vanished.

i never really look at BR series and added tier list on it. But from a scrub standpoint of playing the series since 98 I’d say…
Best
BR1: Mitsuko, Yugo, Fox
BR2: Bakuryu, Long, Gado, Marvel
BR3: Shenlong, Marvel, Gado, Uranus
BREX: Kohryu, Uranus, Yugo, Uriko

I’m not sure about Primal Fury. I know Ganesha is suppose to be very good and the Phoenix/Penguin dude. Thread starter makes me wanna go look for BR3 so I can play it.

Well damn man I guess if you put it in a sense like that then its understandable; get a definite feel for it before critizizing it. I feel you; I like the first two because to me they were more about actual skill than button mashing, especially the second one (thats still my favorite one to play by the way). I get what you saying though; I was just stating my opinion:rofl:

Like I said I was stating my opinion…it ain’t the end of the world if I don’t like some of the Bloody Roar games keyword: some, but whatever:wonder:

What happened to the fox character? =/

Fox got replaced by Jenny the Bat and to a certain degree Xion the Unborn. Fox got split into two characters.

Damn we are considering Jenny one of the worst? She still annoys the crap out of my with his high damage and pretty fast moves with good range. I don’t really know enough about her to really defend her though (I really dont get match ups with her often at all). What are her major weaknesses that put her on the bottom? (I’ll take a stab at it and guess that a lot of characters could evade and than either grab or counter hit against her)

She seems to have some lag to her attacks that are easily punishable. That’s my opinion on Jenny. I never had trouble beating her. Honestly still in the right hands she was annoying as hell in her beast form because she had some good turtling/keep away tactics if need be. Like abusing the air swipe thingy, and flying around like mad lol. Or that’s just what I did when I played with her. It seemed like most cats couldn’t do anything about it haha.

There is no such thing as too cheap in anything. If you lose to it it’s your fault. : )

What are your mains everyone? My mains were Marvel, Shenlong, and Xion. I would play Yugo if my opponent pissed me off, and I wanted to win seeing as Yugo is actually kinda scrub-friendly.

Definitely a scrub view. Alice and Fox run that shit.

I like your BR avatar Giza :woot:
My placement for putting Jenny at the bottom was actually kind of premature.
The only thing I know about Jenny is that while in human form, most (next to all) her
moves are really unsafe and easily punishable. What’s more, even she finds
struggle in finding opportunity to punish her opponents. I think it can safe to say
that Jenny may be dependant on her beast form, where she has more options.
But even her beast form is quite limited in potential, so I think anyway. And I’m
not even entirely sure if you can combo either of her beast supers. If so, that is
already situational enough for Jenny as is. But again, I’m only speaking on behalf
of my experience. Considering that you experienced differently.

However, if anybody can explain otherwise, I’m all ears ^^

My BR mains:
Bakuryu
Stun
Long

EDIT: If we discuss Jenny matchups, I don’t think she’ll have many advantageous
that I’m aware of. And I’m not entirely sure of any of those that stalemate either.

I must take back some of the statements I made about Stun vs Uriko. Though he does have a easy time punishing some of Uriko’s stuff compared to a lot of characters he still seems to get pretty smothered by the speed of her attacks. I don’t have enough knowledge of the match to safely say that Stun has the advantage. I really need to play the match up more before I open my mouth so much.

I have never had an easy time playing as Jenny but I know someone who used to play her regularly. I’ll ask him about it.

I main Shina and Ganesha. I used to play Gado a lot but I haven’t used him regularly in a long time now.

Well I called my friends and we’re gonna play some BR this weekend (hopefully).
So I’ll get some Stun vs. Uriko stuff and report what I find ^^

Bloody Roar 3 I play Xion.
Bloody Roar 4 I play Nagi.

I always wanted a character like Nagi in Bloody Roar and they finally made one.
She’s just Witchblade from the Japanese anime (I like the comic aswell), but an even more fucked up and depressed version.

Also, I have been watching Bloody Roar 3 matches on YouTube, and they’re are actually high level.
Bloody Roar 3 seems to have alot of guaranteed combos. Why were these ommitted from the sucessors?

I started a BR thread a long time ago. BR4 is terrible (I used to promote it and then realized the truth)! Crazy glitches on certain stages with and Ryoho (Dragon) and Reiji (Crow) lagged the game. The guard break system was mediocre . And the life gauge system is fucking stupid.

BR4 = worst BR ever.

Also the teir list is just wrong! Jenny has more death combos than anyone in the game. That are guaranteed and super hard to air tech. I believe the real tier system goes as follows:

S: Uranus
A: Yugo, Stun, Genesha, Jenny, Cronos/Phoenix (Penguin is banned)
B: Long, Shen Long, Kohryu
c: Xion, Gado, Bakuryu, Alice, Busuzima
d: Shina, Uriko

And this is considering u guys are playing BR:PF for NGC = best BR and most balanced EVER!!!

And there IS a lot of depth in this game, that much is certain.

What you say can be more or less considered arguable =P
As for a tier list, I still need a sound and reliable source. Otherwise, I wouldn’t
have even started this thread.

**Analysis For Alice (Incomplete) **

.::Notations::.

7 8 9 These numbers represent the 8 directions of the joystick. These will be
4 5 6 used because of BR’s many directional commands in a characters
1 2 3 repertoire of moves.

::.Layman Terms::.

Forward = 6
Backward = 4
Up = 8
Down = 2
Down-Back = 1
Down-Forward = 3
Up-Forward = 9
Up-Back = 7

P - Punch
K - Kick
B - Beast
G - Guard
D - Dodge (Tap G just before each impact of your opponents attack)
GA - Guard Attack (A move indicated by a green lightning around the body)
bt - Back Turned

.::Special Commands::.

Note: All of these commands are cancleable with the G command

236P - Spinning uppercuts into the air. 5 hits
214P - Green Guard Slap
236K - Back spin into a sliding kick
214K, K - Flip kicks, in beast mode, 2nd kick launches
214K, K, B - Flip Kicks (beast mode only), final hit is untechable
236B - Launching Kick
214B - A huge jumping flip, hotboxes are 1 in the air, or 1 coming down.
64P - A taunt(?)

Note:* Performing a 214B as an anti-aerial attack upon contact, you can input the 88G
command, in which case, you’ll automatically ricochet off the ground in a jumping animation.
Because of the behavior of this exploit, your opponent will struggle in the air to retaliate,
allowing for a free aerial grab, even at the distant gap between both players. *

.::Command Normals::.

6K, K (Flip Kicks)
8K (Flip Kick)
8B (Bunny hop, sets up a juggle or wall combo if used as an anti-air)
8P (uppercut)
1K, 2K
1K, K
1P (Back spinning low punch)
4P
1B (Wide Sweep)
Running B (Untechable and sets up for juggle or wall combo, Jump cancelable)
6/4B in air (A bunny stomp, crossup potential, Hyper Beast offers juggle/wall combo potential)
btB (Hind legs kick)

.::Attack Strings::.

P, P, P
P, P, P, 6P
P, P, P, 2P
P, P, P 6K
P, P, P, 2K
P, P, P, 4K
2K, 2K
6P, P (launches opponent while in Beast mode)
K, K, 4K, (In beast mode, 3rd Kick launches and is untechable)
3B, B, B, B (the 2nd and 3rd commands are with a ‘back turned’ animation’)
P, P, P, 6P, B, B, B, 6B, and can end with Special command.

.::Beast Drive::.

Bunny Love [236236B]

Lifting Star Lane [214214B]
Activates upon successful contact, Alice balls the opponent up into a ball, then dribbles the enemy as
if he/she were a soccer ball, then finally flip kicks the opponent directly behind her. If there is an
immediate wall behind Alice, this can be used to ring out the opponent for an instant win.

.::Optional Tactics::.

236B, Jump Cancel, Air Grab
19 Damage on 236B, then 36 on air grab, plus 3 damage for floor damage
Can replace 236B with Running B

Bunny Retreat [ 1P, G]
Can repeat this to back away in something of a 'trotting animation’
Not sure if it has any practical use =/
The same can be done with the 4P command.

Throw setup [236K, 3G]
If the kick connects, opponent will enter hitstun animation, in which you can grab with 3G

.::Practical Combos::.
Coming Soon

.::Brief Summary::.
Alice seems to be more than a safe and well rounded character. She has options for
fuzzy guard tactics, and can set up great wall combo and juggling opportunities.
Though she can do more than handle her own. Beast mode is where she really excels at,
having a way to handle most obstacles that is thrown at her. Her true “Beast” potential
apparently lies in her Hyper beast form, in which, her moves are then give even greater
opportunities for juggling/wall combos.

Whats up with the Penguin?

I really don’t see how Uriko and Shina could be the worst.
Uriko can really work off the special cancels during/after most of her attack strings. It makes her pretty safe and lets her start up combos.
Shina has some crazy good stuff even though she is a tab on the slow side. Shina’s ch1P leads into her 632147P which has crazy combo potential in beast form. The combo off that guarantees you an aerial K to 6B combo in the air and still allows you to set up for a lot of her specials which can mean setting up for another air combo or airtech dodge punish. All this off a simple counterhit 1P too. She can punish lows with her 8P which leads to the juggle in beast and punish highs with crP which leads to a juggle in beast (maybe only on counterhit, cannot recall). Her 214K (GA) can be canceled on any strike. She even has a counter attack that you can use against mid kick attacks when you can predict them, limiting the uses of some characters strings.

I wanna know what’s up with the penguin too =/
And I’m not agreeing or disagreeing. But I’m also unaware of why Alice got shot down, Jenny getting bumped up, and Uriko at the bottom…

=/

And Kohryu under Long and Shen Long??? =/

Is there any sites that dedicated to Bloody Roar? There’s always a site dedicated to a game no matter how insignificant.

There’s a ton of them…but they’re usually…those sites. What is it with girls and homosexual pairings of straight videogame/anime characters??

Hudson/Eighting officially ended and retired the franchise (announced it in a press release and everything), and the official website was taken down 3 days later (but idiots at places like Gamefaqs and Konami.com making beast-form wishlists for BR5 will always get up your ass when you tell them this.) back in 2004. Some dumbass even went as far as to put a listing for a ps3/xbox 360 release of br5 in 2009/2010 on the wiki page for the series. Keep dreaming.