None of them nuff said.
BLOODY ROAR 1 BR (the first one) jajajaj
Agreed. BR, particularly Extreme, can actually be fun to play. DoA… Bleh. Fuck that shit.
Wow, a DoA topic without so much a mention of titties vs furries.
I like titties…therefore I like DoA…over BR that is…
dude, the answer to this question is in the gimmicks. Do you want changing into monsters, or wonderfully lucious breasts, bouncing on exotic hotties as they perform moves that are intended to add to the bounce factor. I can’t believe there is any question about this…
between doa or br? time killers.
Both can be fun when you stomping the shit out of someone who thinks they are a master at fighting games but are really even more scrubish than you were when you were nine and just discovered you first fireball motion.
But for real if there is a third option SSBM, but I do think both games can be fun when just messing around with them.
This thread is like choosing death by castration or rectal insertion. :tdown:
The same reason why pople waste their time playing MK. Those games aren’t meant to be competitive. They are casual games that casual people can have fun with.
Back to topic: I don’t know what to say. DOA is obvoiusly more popular than BR, but who knows.
BR 2 and the one on x-box are way better than any DOA games. DOA just sucks like hell. (if it were not for the counters)
I so wanna go on a rant and explain more shit about DOA2 and BR3 (being the only versions I ever played), but since the games aren’t taken seriously anyways, there isn’t much point.
One thing I will say for DOA is that although it seems to have no depth, there are some interesting tidbits to mess around with. Moves that have your character move back and forth are actually cool since they dodge other moves, creating interesting wakeup games, etc and stopping the constant guessing bullshit. Also there are moves that can’t be countered for damage, and therefore are relatively safe against counters and throws, which adds a bit more depth. But whatever, the game was made for bullshit guessing and 30 second rounds. Whoever made the game was just thinking about tits.
As for BR3, it’s not perfect, but it has a great deal of interesting things. The juggle system is awesome, because the game isn’t about combos but rather mixups to try to keep your opponent on the defensive while you make them guess. If a newb is playing, they can’t hit one button and do 50% damage. They will loose to one juggle.
So yeah, BR > DOA so easily. The reason people say that BR is shitty is cause they haven’t seen any real play or vids. I could talk more, espeically about BR, but fuck it. Maybe gen2000 will wander in here and talk about the vids I sent him a few months ago.
BR3 has about as much depth as gnt3 (made by the same people)… infact, the fighting system is nearly the same minus the knj in naruto (and everyone in BR3 is like lee with his gates and such).
People who talk shit on games they don’t play competitively are just scrubs, ignore them.
Bloody Roar has both…in both forms. The best of Both worlds. Point goes to Bloody Roar.
Bloody Roar is an underrated fighting game series IMO. Sure its not as full of depth/skill as virtua fighter and tekken series, but its still very fun. Actually thats one of the reasons i’ve always liked the games, because they are simple arcade-style fighters that are very easy to pick up and play.
Plus the whole beast-morphing system is an original and very cool concept that adds a good extra layer of variety to the gameplay. I wish more titles would do similiar things of that style.
I’ve also always wanted a dragonball Z game done in the Bloody Roar engine, except when the characters transform, its into powered up versions of themselves like in the show and not animals(Super Saiyan 1,2,etc).
Agreed! Bloody Roar games have both beasts AND chicks
bloody roar is better IMO,i think that bloody roar is the king and the best fighter in the arcade fighters category,its like burnout among the racing games
Bloody Roar kinda went downhill after 2 with 3 introducing the new (shitty) stun break system. I’ve been playing some DoA4 tho and it’s actually pretty good, I’m really liking the stricter timing on the counters, it’s nowhere near as scrubby as it used to be. (I hated DoA with a passion before 4.)
Uriko is yiffalicious tho.
FAIL, window and frame data for all holds is literally the same since DoA2. The only difference is DoA3 had lower damage holds but in exchange had a 3 way system. DoA4 has the same 22 frame open 8 frame recovery holds that DoA2 had.
And for hating DoA3 and liking DoA4 you deserve divine punishment. DoA3 was the closest DoA ever got to a decent fighting game.
Eh, it’s sad to think people think they are being clever when they say “neither!” and only succeed in wasting a few seconds of my life.
Anyhow I’d take Bloody Roar over DOA anytime. Neither game is great, but I certainly found Bloody Roar to be the more enjoyable of the two, very possibly because I actually knew a bunch of people who played BR, one of the few games my brother was consistently better than me in.
I don’t hate DOA, but when it comes to BR or DOA, I’ll take BR.
FAIL, DOA3 was broken because of the inability to effectively punish counter-spammers. This was fixed with DOA2 Ultimate.