Anybody is viable in any scenario, but the question is “why?”

Symm is niche as fuck, practically made for first-point defence comps.

Symm is actually very good in any 2CP map both offense and defense. Her ult builds insanely fast and both shield gen and teleporter are great to secure pushes. Once Symm is on the point with a level 3 beam there’s basically nothing that can stop her from cleaning it.
You can see here what a tp can do on 2nd point:
https://www.youtube.com/watch?v=uLtthf5ruEo

Sadly people will be more inclined to play Zen/Ana to pocket Genji rather than play Mercy to pocket a hero almost nobody plays and everyone thinks she’s garbage.

I’ve never seen this strat work against a team with a brain, and all it takes is like, one Winston and a Zarya to shut down a lvl3 beam even if the team is bad.

It works against top 500 players though. Maybe in mid diamond people are just smarter.

I refer to my earlier comment

Anything is viable, the question is why?

Why run this niche strat that throws everything on the Symm rather than just playing something consistent? There’s almost no point other than someone probably being a Symm one-trick on your team and all of you having to work around her.

How is a hero that does 120 damage/s without any need of aiming, that can teleport the entire team to point and block damage from many ults not consistent? Her only issues are range and mobility, but once she’s on the point she can melt any non tank hero fast since she has a clear advantage in 1v1s.
You don’t even need “the entire team” to build around you, just having a pocket Mercy solves most of the problem. And again, people will have no issues building around “meta” heroes. Genji is not really better than Symm against Winston, so why people will peel for him and not for her?
She’s obviously worse in payload and koth, but since most crucial fights in 2CP happen on point she gets more opportunities to be useful.

Genji is better against Winston than Symm, no idea where that came from. He shuts down one of her abilities entirely, and she’s guaranteed to be dead every time in a 1v1 scenario

Genji is also guaranteed to be dead every time in a 1v1 scenario against Winston. The fact is, nobody was talking about 1v1 scenarios.

You brought up Genji, said he was worse against Winston than Symm. I’m just correcting that statement. That isn’t true, Genji can escape a Winston via Blade Dash, Symmetra can’t disengage.

And Winston’s leap CD is smaller than his dash. The fact his best tool against Winston is an escape should say enough that he can’t win that 1v1.

Can’t remember saying he won the 1v1, I said Symm is a guaranteed death, Genji isn’t.

Symmetra is damn good in 2 CP, especially because it seems Blizzard borrowed TFC - 2007 TF2 era cp map design. It’s all about simple tunnel-wise choke points and that’s where Symmetra excels (no tons of routes to flank) There’s no need to “build” everything around her either since if the team’s decent or communicated, Symmetra player can just focus on her job.

And what goes for Winston vs. Genji / Symmetra match-up;

Genji can’t do raw 1v1 against Winston, neither can Symmetra but the difference is that Genji is 100 % more likely to face Winston compared to Symmetra in 1v1 situation. Genji is required to flee with his kit / mobility options since there’s no point to struggle yet Symmetra is solely based on the situation she’s in as a support. If Symmetra is is free to kill Winston in 1v1, something’s fucked up.

Sym is absolutely fine. I can’t stand people like Froztey complaining about Sym. Attack Sym can win on ANY map in the game. Oh they have a Winston? Who cares? Unless Winston brings backup, Sym can still challenge him enough. Space out your turrets well and he can’t easily deal with them. And if he wants to shoot at turrets instead of me and my team, let him.

Double builder is still viable on defense. On offence you COULD play Symm or you could just… Not. All kinds of stuff works occasionally.

Escort Offense Torb is fun.
U P R I S I N G

There’s at least 4 or 5 Symmetra one tricks in top 500 right now (as well as Torb one tricks). The fact is, most of the people aren’t ballsy enough to learn to play her on attack, especially because half of the time your entire team will start throwing before even giving you a chance.

I’m pretty sure every Top 500 could play Symm on attack as there is a low learning curve and low skill ceiling because she’s easy, it’s just that they don’t do that because they’re in top 500.

The fact she’s mechanically easy doesn’t make her easy to play, especially at higher ranks.

Low skill ceiling.

I don’t know what else to tell you, one of her abilities is legit useless on attack, she takes up either a DPS or support slot and doesn’t fill a hybrid role like Sombra can a little bit. Sick, you can bet everything on a teleport backdoor, but good luck getting Symm behind without someone killing you or killing that tele. There’s no valid reasoning to pick her on attack, anything in this game can work - I’ll say again - it’s why?

Just play a DPS like a normal person.

You’re confusing floor and ceiling. It’s easy to hold M1 on someone, it’s not easy to be in the position to do so consistently without dying.
Why play her? Well, why not? If you like the hero and you know how to play it there’s nothing wrong with that?