BlazBlue Review Thread of WOW and YESS!

Check Metacritics or Gamerankings if you want to see overall reviews. Don’t know why post was removed.

Best Online on Xbox live, it is a little hard to connect to rooms tho for me, but as far as gameplay, not a spike of lag YET. 9/10 to me it can use a few more characters to make at least 18. It seems like Dante and Vergil inspired ragna and jin more than Sol and Ky. even Noel reminds me of Trish. anyways Great game hope a sequal comes soon.

Yeah, this game is totally amazing, better than I had anticipated (no stranger to Arc games either). At first glance I did think the character roster wasn’t meaty enough, especially compared to SFIV’s 25 character roster… But when you get online, you realize that in SFIV, you only play against a mere fraction of the cast anyway, and none of those characters are as individually as deep as those found in BlazBlue.

BlazBlue is ultimately the best fighter I’ve played since Guilty Gear, and am surprised that it so easily broke the iron grip SFIV has had on my balls since it came out. Like when I was first introduced to Guilty Gear after playing tons of Capcom vs SNK, it’s such a game changing breath of fresh air. Again, Arc makes me question, “why I would play any other fighter?”

posting to lol @ the guy who says sf4 is 3d.

three cheers for bb getting good reviews. here’s hoping it sees a lot more success, i haven’t had this much fun with a fighting game in a while.

I’m at work rite now, tryin to scope out gaming podcasts that talking about BlazBlue becoz work is boring and podcasts keep me awake. It’s always interesting to hear how people in general view what certain gamers consider niche.

http://interactivedistractions.com/2009/07/06/indis-ep-084-doesnt-tie-in-so-well/

these guys dont say much, half of them dont even have the game yet but they are reserving their opinions for when they play and put more time in. Initial impressions are they enjoy the character designs, but the DVD is hit or miss (and by miss, they mean they do not like Jessica Chobot). I am currently at the 18 minute mark and doubt they will talk about the game more, so all BB discussion happens by like 15 minutes in.

http://www.playeronepodcast.com/2009/07/05/episode-141-7609-johnny-sega-and-the-turbo-touches/

Player One is seriously my favorite gaming podcast, made up of a few ex-EGM writers. Discussion of BB towards the end in the “What You Been Playing” segment, basically laughing at the game for being too japaneesey… but he likes the character designs, calls it easy to pick up hard to master, and pimps his forum so the playerone community can get games in together.

http://pineconeattack.com/2009/07/06/pineconeattack-presents-pinekast-23/

havent listened yet, but these doods got a pretty cool podcast… always have interesting gaming topics to cover. I will listen soon!!

Here is a thought why dosent everyone give there own impresion of the game instead of the mamagazines.

something else isnt it interesting how muchinvolvmetn IGn has in this game i see there logo on the blue ray the instruction manual and Jessica Choobot ( spelling) is narriation the blue ray whats up with that? that being said great game.

lol…i read an introductory special on Blazblue in this Australian gaming magazine called "hyper"
omg…the guy had no idea what he was talking about…
when talking about GG. he described the characters as one of them being a a serial killer with a paper bag on his head and a cross-dressing nun -.-
sigh

I love the art, music, story, graphics, and character design.

I’m still not sure what I think about the mechanics/gameplay…I need more time.

I never liked the GG games, they just “felt wrong” to me and I never got to the point where they felt even close to natural.

And now I’m struggling with the same problem in BB…it just feels “wrong”…I know its MY problem and I know the game is great…I just keep hoping that one of these days its going to click and start feeling “right”.

Anyone else in this boat?

I really WANT to love this game, but I feel like its not loving me back at all.

whut

You didn’t notice that?

IGN’s logo is on the back of the case (either the main game or the extras DVD) and Jessica Chobot does all the intro and narration for the tutorial dvd.

I thought that was cool that they got her to do it…much better than some pasty game designer.

Oh that’s what he was saying. Yeah I noticed that, personally though she annoys the shit out of me

But I was more whutting about the sentences that were written there. No offense, but I totally couldn’t understand that.

I became fluent in internet gibberish a few years ago.

Too bad Rosetta Stone doesn’t offer that as one of their language courses…:rofl:

If I were to take a guess, you probably just aren’t used to BB/GG style movement. There is a lot you can do with movement in the game and it’s important to learn to use that to your benefit. Just as an example: You can jump forward, double jump up and potentially force a wiffed 6A, double jump forward and cross up, barrier or block on the way down, jump in attack, throw out an air to air attack, or simply back air dash.

all of srk has failed to realize what a sage post this is.

Seriously, i want to see some turn-based games.

goes back to failing at carl play

sorry had been up for over 24 hours

Gamespot Finally reviewed this game.

they gave it an 8 out of 10.

I started reading it right now.
They just said that “much of the fighting system is clearly based on an improved, faster version of Guilty Gear.”

Really? I’m no guilty gear player, unfortunantly, so i guess i can’t say from experience, but from what i see… guilty gear is pretty fast compared to bb o_o

GG is much faster than BB :looney:

yeah that’s what i thought. I was watching a GG vid and i was like woah. This is… kinda confusing… Im gonna… go rest. faint