You came from the N64 era? I came from the Atari era. lol. I see what you mean but really it’s just meaningless. I’m not going to argue a silly argument. It’s not worth either of our time.
Also, can we please get back to being happy this game is being given such great reviews instead of bickering about other topics? (this is not directed at anyone exclusively)
I just read the Game Informer review today and it’s so disappointing. They definitely gave the game to two reviewers that have no interest whatsoever towards fighting games. Right off the bat one reviewer calls ASW crazy and shrugs off the story line as if it had no merit. I’m not really a big fan of fighting game story lines, but c’mon, at least give us what we can expect of it. There is zero explanation about how the game is played with the reviewer saying that “joystick jockeys might want to start an intense training regimen.”
The worst part of the article is the “Second Opinion” column. The author complains that the game is too complex and that its an “aggravating grind” trying to master so many unique characters. A few pages over I see that he reviewed The Sims 3 giving it a 9 and a PC Game of the Month sticker. :tdown:
I did catch that too, The PS era, which is the true name of the era since the N64 failed, and the PS is what most people remember it as, is still considered the modern era. That era is usually used to differentiate old school gamers from “new school” gamers. It is often used, since I brought up Final Fantasy, as the separation of Final Fantasy 1-VI and VII through XII.
Anyways, back on topic. I wonder when Gamespot, gametrailers, and some of the other major sites will review it.
Technically I’m 27 so more the NES era, but the whole 2d vs 3d thing was soooo played out when the N64 came out. I remember Guilty Gear almost didn’t get made for the PS1 because it was 2D, and not a 3D Fighter like Tekken or Toshinden. That was when Sony was obsessed with anything 3D, even if it looked like shit. -_-
It’s great though how those days are over, and games like Blazblue are not only welcomed, but respected. I wonder what Gamespot is going to review it as. I’m sure G4 will give it at least a 4/5.
Edit: Yes, the PS Era is more like it, but believe me. Sony was pressured by the N64 and Mario 64. You can tell in its frantic push to make everything 3d, and it’s attempt at convincing people that Crash Bandicoot was just as open ended as Mario 64. LoL Some crazy years back then. I’m glad Guilty Gear got released though. What a sick surprise that game was.
Playstation Magazine gave it good props apparently according to Metacritic.
9.0 Playstation: The Official Magazine (US)
*BlazBlue has the moves and goods to back it up. [Aug 2009, p.71] *
Sssh, enough. Not going to discuss this anymore, I’m way too smart for this kind of talk. Maybe one day you’ll understand. :3
Why are the reviews so slow for Blazblue btw? Most reviews are out well before the game is out. Hope we get more during the weekend. Anything from Japanese media!?
MarkMan: Thanks for linking the Hardcore Gamer review. Reading the magazine format online like that is really quite cool, I hope other publications adopt it.
Alucard: Stop being a little whiny bitch about rep.
Got to accept some people play these games expecting the total package. Reviews are meaningless to whoever plays these games seriously. We know what we’re getting into. Its mostly for archival and lol purposes outside 1 or 2 reviews.
What does that have to do with anything? Just because they played or heard of street fighter doesn’t mean they absolutely love the series and dev. The guy in the IGN article was clearly a fan of GG and Arc games.
Gameinformer was hating on BlazBlue because of how difficult it was.
I lol’d IRL.
From GI:
“Am I playing a 2D fighting game or a drug-induced gothic hallucination? Blazblue features a stable of improbable characters using ridiculous attacks to beat each other up in satisfying ways. Underneath the slick designs and outlandish action is a challenging and complex fighter, but don’t expect the game to help you discover its depth (I’m assuming it’s like Guilty Gear then in that respect). Learning the ropes is a slow and aggravating grind, especiall since many characters have many unique mechanics that don’t transfer to the others. This variety can be rewarding to master, but also significantly incrases the time you’ll need to invest if you want to become more than a button masher. If you’re playing solo or against you friends online, that kind of skill isn’t neccesary - you can just enjoy the beautiful visuals and stylish attacks that admirably follow in Guilty Gear’s footsteps.”