Blackheart or dr doom?

I usually catch BH’s that do a full-screen dash with an AAA. Then I do a follow up combo into photon array. It’s that easy.

But I say that for when you super jump xx photons (you can’t call assists during sj. obviously)…now if you empty sj. and cancel into flight, call AAA that’s a different story.

two words:

chip damage

both can chip the shit out of you, but bh is a lot safer

depends against who.

against cable or a cable based team. bh cant really chip him with the HOD. theres too many opportunities to ahvb him.

-between the inferno and the hod
-taking the last hit which forces flying screen thus forcing bh to dash
-counter ahvb

like everything else in the game, theres ways around it without getting shot when chipping cable like pinning him down first with an assist before chipping him, and dhcing out before the hod ends.

theres a way you can super jump cancel out of his forced dash after the hod but i dont think anyone has figured out how to do it still, at least consistently. either that, or i havent heard about it yet.

Dasrik has explained this one somewhere in the BH forum along time back…it’s possible…but nigh impossible to be able to do it consistently nor even attempt it…

There is a lot of theory marvel and it’s hurting my head…

i didnt say it was completely safe, just safer. doom doesn’t have too many chip options besides getting a close red thingy super. if blocked, its just about punishable by anyone. its a lot harder to punish bh. unless like you said you’re cable.

sadao :sad:

and HoD is punishable if blocked also…guard cancel into combo of choice

BH does better vs mag or sent
doom does better vs cable

BH’s AAA is good at chasing runaway
rocks give you mixups and chip damage up the arse

they’re obv better at different things but it depends on the situation

i’d personally pick doom over BH anyday because:

  1. i use strider
  2. bh is big and ugly
  1. strider has a sword and a bandana covering his face

damn sadao. i swear i’ve seen a hundred dooms play the exact way his does, but his just owns me if i lose momentum

You said you could do a full screen dash against Doom’s jump back finger laser. We’re talking normal jumping, not super jumping. In the normal jumping case, BH can’t get close. If he does his full screen dash, Doom can pull out AAA and combo after. Or he could pull out AAA and simply jump over BH and do finger laser again. BH doesn’t have a good answer to normal jumping finger laser.

And I say once more…the majority ov my examples are for Doom vs BH ONE ON ONE…I’m not putting assists into the mix cause then the match-up comes down to who has the better assist to counter the other…so spamming AAA is not exactly what I’m trying to get at with EITHER Doom nor BH…I’m just explaining solo factors between the two.

If a particular match-up should even remotely matter it should be 1v1…by adding an assist to the chars. arsenal we are looking into a deeper perspective than just the 2 chars. we are discussing (and also the fact that we’d have to have different mindsets per char. depending on the assist).

Even if it’s 1 on 1, BH still can’t get past normal jumping finger laser. If BH does full screen dash, Doom has enough time to land, and try for a combo into photon array. BH can’t attack out of his dash fast enough.

If a particular match-up should even remotely matter, it should take assists into account. MvC2 is a team game. By only looking at 1v1, you’re taking the team aspect of the game out. You also have to look at the chemistry Doom and BH have with their assists.

Ok I understand where you’re getting at here…I guess it’s jest me then lol…

This whole debate has actually given me an idea…a time consuming one at that…

Right now I see the following for these 2 chars w/ OPTIMAL assists (if I’m missing any let me know but these are for the majority):

BH/Sent drones
BH/Storm typhoon variants
BH/Storm LA
BH/CapCom AAA
BH/Doom AAA
BH/Cyke AAA

Doom/Sent drones
Doom/Storm typhoon variants
Doom/Storm LA
Doom/CapCom AAA
Doom/Cyke AAA
Doom/BH AAA

This debate can go on forever pretty much cause when it comes to breaking this kind ov stuff down it has numerous possibilities (and we also have to consider the players’ execution/skill/knowledge as well as the ‘random’ factor that this game seems to have). Lol at random…

I have a lot of experience playing with BH, and Doom is one of my fav characters. As you can tell from my youtube vids, I definitely prefer BH.

As far as BH vs. Doom, if Doom is close, j.F makes him block and leads to inferno xx HOD chip. If he’s raining pinkness, I trade with an inf or dash into Armageddon. If he rolls, j.F, inf xx HOD. No roll, inf xx HOD chip. If I’m building meter, I pin him down with air RH, follow the demons, land, then up-Back short,fierce. Let some of the piggies hit and then another air RH rinse, repeat. I think that match-up would be BH’s to lose.

i hate discussions like this, i was majorly involved in the IM vs Cyke, theres alot of bias and in the end its all on player skill and preference. I play doom to the point that i can fight the top 4 with proper assists, i have a harder time doing it with BH because i do not play him nearly as much as doom. BUT i think BH is just as badass in zoning as doom, its all about what you feel comfortable with using against everyone else, bad matchups amongst top tiers are virtually non existent when it comes to high level play,
For instance, Sentinel is a fat fuck but his match up with cable is no where near as bad as people say it is when sent is in the right hands.
Blackheart vs the top 4 with the PROPER arsenal of assists and well placed projectiles could win/lose the matchup depending on which team hes facing and how well the player knows the matchup.
The same goes for doom, even though he has the option of triangle jump and some mixups he can zone just as well when given the PROPER arsenal, they can both zone everyone the fuck out and cause frustration.
This is a team game, and the assists are there to try to fill in any wholes the characters gameplay might have.

And what teams are we discussing…? Stop this corney 1v1 stuff, it doesn’t work, only a bunch of theory trash comes out of it. this game is 3 vs 3 making 1v1 irrelevant to discuss on a serious level.

Bump:

I find it kind of funny that people put Magneto vs. Doom and Sentinel vs. Doom in the same category. Magneto vs. Doom is a rough ride, no doubt, but Sentinel vs. Doom is completely team dependent. Sentinel sans Commando (e.g. MSS, cl0ck) is at a significant disadvantage vs. Doom with a quality AAA (e.g. Strider/Doom/Cyke).

If you take Doom and tack his assist on to a team designed primarily for other things, sure, he’ll get stomped out by Sentinel (but no more so than, say, Commando or Tron). But if Doom has an AAA that’s able to stomp the silly, mindless, repetitive stomp patterns (and actually make Sentinel consider the decision to stomp), the matchup is completely winnable.

I choose Doom, because bh get’s rushed down for fun.

most decent BH have a more than decent defense and give rushdown a hard time. i dont think doom has anything to get him out of a situation like that. ie BH standing fierce will trade with most triangle jumps and if lucky piggies will push them nack

i prefer BH for obvious reasons, but ive played both and prefer the zoning possibilities.

on 1 on 1 BH over doom easy

team match ups are just that team dependent