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[media=youtube]5JKSuSSZgPY[/media] Gave him the Kim1234 special at the end. Auto-correct finally going in my favor once in a blue moon.
Me at a recent tournament vs Cammy worth the view for the team spooky commentary alone, lol.
Sighrax is a member of option-select.com
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I’m curious, why did you choose to crossup with EX PC’s as opposed to regular ones? Also, good shit with those cross-up RH’s – were those safe from auto-correct DP, or were you gambling?
Just by experience I have never been hit by cross up dp with ex pc.I have been hit out of my hp pc but not mp pc or ex.And I did not want to hit mp pc because it leaves me to close. I did not want to go for the cross up if it led to me having to deal with her rush down. I am not saying it is not possible I mean with what little I know about the game she should be able to so the day I get hit with it I will stop.I just have to make sure not to do it when she has two ex bars and ultra1 or just plain ultra 2 lol.
As for the cross up yea I made a wager he would not adapt his timing and kept using it the one time I slipped into auto pilot is when he had an ultra setup.I tried to be aware if he shows me he can counter that jump in all he would get is a dp instead of a dp into ultra. From there I was able to mess around with jump ins. Also a side note at the beginning of the last three rounds I am stuffing his jump in hk with my neutral jump hk.I thought he was doing that long distance dive kick crap at first then I noticed no bar was being spent. Unlike what my t-shirt said I was impressed lol. He stopped throwing and didn’t use setups to his advantage.It was rush down into rush down. Instead of ex divekick,I would have saved my meter for a tick pause/walkback/whatever dP FADC ultra set up.He was hell bent on that sako. I just stayed solid and you know bison is like crocop left leg hospital right leg cemetary lol .NDRWPNDY you got to represent the bison army in that canada cup.
Damn I watched you guru, but I didn’t realize it was you!! I played you a few times back in Korea (not since I’ve been back in the states though? blah) and damn I was thinking the whole time…who IS this Bison?? The name switch at the beginning didn’t help either lol. I’m going to have to reference that vid for anti-Cammy goodness! Damn spooky was hype for you too!
Also, I finally finally finally saw the cutthroat animation!!! It took them this long but FINALLY we get the cutthroat back after a normal round win and its not just for timeout only. What is it exactly, phonetically, in Japanese? I hear “Sakowaaaa” or something like that. I suppose it means something along the lines of ‘worthless?’
Fuck, I wish I could, but Toronto and Calgary are on opposite ends of the country. It’s kinda like the distance between New York and Las Vegas.
On another note, I’m pretty sure you can safejump Cammy after a short SK knockdown (if she quickstands, which most people do). After you hit her, immediately jump in with late j.RH, and if she DP’s it’ll whiff completely. If she just blocks, you get to start your pressure. Something else for the bag of tricks.
If you even somewhat think any cannon strike is coming, jump back hk seems to always hit no matter what. It almost seems like the timing spacing doesnt even matter (although obviously thats not true).
When I play against cammy now and she is rushing me down,usually if she hits me with a jab/short two or 3 times (depending on how far shes pushed her self back) ill sometimes just mash hk. If she tries to get another c strike in she gets hit. It seems to fuck them up because AFAIK the only way for cammy to counter that is to do something that basically stops her rush down. Ill also do after certain resets where cammy/rufus players like to do a quick tick into dive kick though still it depends on spacing.
Then again I only play psn Cammy’s but from what I saw there were a couple of tiimes im pretty sure you would have hit her and just doing that a couple of times can kind of mind fuck the player since their whole gameplan is usually based on that shit.
is there an option select where you can hit lk,lp,and hk at the same time and if they try to grab it will tech and if they do something like an instance cannon spike they will get roundhoused? I usually just mash roundhouse like you said if i think they are gonna cannon spike to try to keep pressure like you said lynch. But i feel like i get grabbd sometimes when doing that. Cause it seems like if the pressure is solid bison wont do anything if you hit hk with the right timeing but you can still get grabbed… if nobody knows then i guess im gonna have to start experiementing