Round Two.
More great suggestions all. Thanks.
Now though, not to be redundant, I’d like to get your feedback on a couple of things.
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Everyone in the local arcade is way above my level. Currently, I haven’t won a match in more than twenty plays. However, I do manage to win at least one round per, sans mercy – the machine is set for a three round count for versus play. Sometimes matches are close, sometimes I am the not-so-tragic victim of a combo exhibition. I know that I have to put down the quarters to improve (as JBlaze mentioned), but it gets rather frustrating getting defeated basically everytime I attempt.
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Parrying. I can Air Parry, generally speaking, and I’ve got fireballs (and EX) down, but anything else happens on sheer luck. And while I struggle, my opponents seem, to me anyway, to be just short of psychic.
I’ve been told that I have to watch play and predict what the other player is going to do, but if my guess (or my timing) is off, I get takin’ for a ride. Words of wisdom?
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Getting up. When I get knocked down, especially in the corner, I get just plain abused. I try to wake up w/ a counter move (i.e. shoryuken) and I’m parried and slammed again. If I crouch block, I get thrown. I’ve attempted to start Tech Rolling when I hit the ground, but I’m unsure about the timing. (Is it as I’m hitting the ground? Just after? Just before?) Suggestions welcome here.
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I’ve switched to using Shinkuu Hadoken (SAI) for the additional EX - as most of my combos are short and utilize EX instead of a full-on super. My question here is this: c.forward - s.hadoken xx Shinkuu Hadoken. It isn’t hard, I know. (Hell, I can link Ken’s c.forward - Jinrai Kyaku.) But for some damned odd reason I always screw up my execution here - usually launching an EX hadoken instead of its bigger, more painful, brother. Is the timing slower than with Ken’s link? Or am I just too excitable and faulting under pressure?
Along similar lines to the above (but in regards to SAIII), after I stun with Denjin, I should procede as follows: j.fierce - s.fierce - r.hurricane kick. Unfortunately, I can’t link the j.fierce and the s.fierce. Am I hitting them too quickly?
I know this all seems trite and low-level to many of you, but I genuinely need and appreciate your input. After all, a guy has to start somewhere, right?
Thanks again.
- Archer