All this shit is highly situational anyway.
You have Anti-air/reversal, Okizeme, Space control.
Guile’s Booms are good anti-air. good meaty. and good for constant background pressure, it recovers fairly fast, so forward moving RC’s and this will generally miss each other. If done against someone in a wakeup situation, it’s a good meaty.
Reversal wise he’s hurting in the specials department, for the same reasons mentioned earlier with his Flash Kick, and the Boom’s 13 frame startup.
Moral of the story?
I dunno, keep your space about you?
Blanka’s Elec is anti-air, reversal, okizeme, and I’ve watched people do this to catch people who are trying to control the screen with their normals, though it (the elec itself) would have issues with the Boom, Blanka himself as a character really wouldn’t.
Thing with reversals is if that’s all you do you can be easily thrown with proper spacing, whereas Guile’s you can option select that shit against him.
RC Geif is a monster, if he had the same sorta power from earlier or even in CFJ he’d be a common beast here.
if you’re talking about a wakeup situation ambiguous crossup roll to like RC jab rising tackle, sure that’ll work once or twice. Then it’ll work once, and that’s it.
Terry is a walking anti-air platform anyway. Check him out in RB2.
It’s alright as a meaty at about backdash distance following a sweep, and you can still combo into it if it hits. Aside from that of course, really shouldn’t ever throw one from anything other than full screen.
He’d be better if his RC Burn Knuckles didn’t leave him hurting so badly.