Best Batteries?

rolf champ you can count on me being there. your from kentucky?
gl sir

EDIT - were u the kid playing A vega/eagle/chun/ i think was 3rd char. well i raped you roughly 4 times in the arcade last evo.

yep, that was me. i’ve gotten a little better since then, so i look forward to our matches. who were you playing? were you the C-dhalsim player, or the K-rolento player who peached me out in pool #2? or somebody completely different? i’ll probably remember you once you tell me what team you were playing.

Honda I still think is a poor batery, I play honda all the time and he is usually waiting, he cant zone well, so whiffs are out of the question, and if you are whiffing hand slaps for meter youll eat super.Blocked hands, k groove will Jd it all for a super and P-will super you too, that leaves A and C as his best grooves(against) to be a semi ok meter builder.
Eagle can barely land his bread and butter, if you are landing it constantly with him you are playing some seriously bad players, out side of punishment for a whiff how can you land his combo?Sakura can get a clean knockdown alot easier, and her mixups are impposible to guess 100%, plus her kara whiff dive kicks give her tto much meter.Eagle has his throw…thats it and his mixups are only OK at best, ya if he lands the combo he gets alot of meter, so does any character.Doesn’t his lariat throw you across the screen?I think it does(can’t remember) so that doesn’t really help for landing the combo.The only means to gain meter I can think of are: land sweep and c.mk till they com back, and lariat-aa then do the same.

top three=

Guile
Sak
blanka

at the time i was playing a - rolento - sak- bison we talked for roughly 10 minutes when we were sitting down waiting for our turns.

hmmmmm, i don’t really remember, sorry. but it was like 10 months ago. i’m usually pretty good faces and conversations we had, but i just don’t remember. anyways, being able to play on console will be nice, because i’ve barely played on a cvs2 arcade cabinet.

where can i find u at evo sir? where u stayin?

So what exactly makes Guile such a good Battery? I tried to play with him but charge moves are a pain in the ass.

Another good bat is Joe.

Guile has great blockstrings. His sonic booms have good recovery and work well in his block strings. His charge moves aren’t really that much of a pain. To move forward while holding charge I hold back and press HK/LK, I like LK better because it’s a habit from the old days but HK is much safer and more efficient.

basically all of guiles normals are safe, his sonic boom is safe and gives meter when thrown and when blocked/jd/parry.all his blockstrings end in him having plus frames or safe.his normals are really fast so you can throw out like 50 of them to get L3 quick.His crossup is good so you get lots of block strings with less threat of antiair…ect

good question:lol:

i either need to get 3 other people who would split the costs at the shilo inn, or i need to talk to roger from team serious and see if i can stay with them again like last year. we stayed at the executive west, which was about a 2 minutes walk to the arcade, and that was perfect.

and sorry if i came off like a jackass, i had a bad night at work last night.

Blanka can’t land his BNB 100 percent of the time either.

C.MK can be 2in1d into his super

Eagle isn’t a combo character. Neither is Guile.

RC Lariat at the right moment is unblockable, and gives you meter.

If i remember correctly, Eagle has average health (along with Ryu,ken, guile, bison, kyo, ryo, rock, joe kim, terry)

Eagle does good against Blanka and Sakura and imo is even with Guile. He does good against a lot of battery characters. But popo, can you explain how he beats cammy?

Sure, in terms of meter he gets meter high-average on paper. But against Blanka and Sakura, he’ll be giving them trouble, and i think they’ll be even in meter.

I see Eagle as kind of like a new-age Dhalsim. I think I should start using him, the reason why i don’t use him is stupid…he isn’t Filipino and he does the Escrima!!! TANG INA!!!

After eagle throws You, your in a big guessing game and half the time eagle lands damage after a throw.

Eagle does very well against cammy since his st.mk stuffs cannon drills and cammy has a hard time with eagle’s c.Rh it beats her range of st.hk,also ealge’s c.mk is great.

Eagle is one of the best battery’s due to the fact he builds meter like crazy and doesnt need to use it most of the time becuz he does great against usually starter’s.

however if you can’t RC lariat you lose to small jump grooves with ease

Represent. :lol: :lol: :lol:

uhh it;s not that bad when he throws you,whats he gonna do that all characters can’t?, and he does ok vs cammy, and I definitly wouldn’t put him even with guile.No body has really said why he is good builder, outside of “he is a good builder”.He just doesn’t use meter aas muich as meter dependent characters, so ppl come to the conclusion that he is a good meter “builder” which is wrong.I don’t know about him vs blanka, I would definitly put it in blankas favor, what the hell can eagle do vs any character that can sit on the other side of the screen with a good defensive strategy?not much, when he has to go on the offense he gets the boot, granted when you are at the advantage he is one of the best characters to just sit there and be annoying but otherwise run away mops him up.

InVeRs3

eagle vs cammy? i’ve talked about it too much in the eagle thread, but i’ll give a brief summary.

-standing mk stuffs drills (RC them, a smart eagle player will see the startup and jump straight up, come down with mk, crouching jab, standing mk, hcf + mk, OUCH).

-standing fierce punishes cammy’s whiffed standing rh.

-if cammy does manage to get in, crouching mk sets up a whole lot of counter hits, and counter hit crouching mk links into standing fierces.

-if cammy is at point blank range, have her block a crouching jab, then do a crouching strong (both hits) and she’s back out again at eagle’s optimal range.

-she jumps, RC lariat.

-cammy only has 60 stun points and eagle dizzies surprisingly well.

-it’s all about patience. if the eagle player doesn’t fidget and jump around or roll a lot, then eagle has the advantage.

eagle like a new age dhalsim? not really, his combos are infinitely better than dhalsims. but i can kinda see what you mean.

MAGUS1234

i kinda agree with you that his throw mixups aren’t too hot because people only like to super jump backwards and hit mk as an overhead. but if you use all his options, he’s got some interesting stuff.

but you have to realize that eagle’s punch throw puts the opponent at his feet and eagle can do shit before they get up. THAT’S what he can do that other characters can’t. and he can still work the high(super jump back and mk)/low(crouching short)/throw mixup afterwards.

apoc says he’s even with guile, i’m still kinda unsure on the whole matchup because i don’t play any good guiles here in nowheresville, KY.

i’ve already said why eagle is a good battery- 10 hit B&B, which is surprisingly versatile. eagle getting close enough to land a crouching jab or a crouching short linked into a crouching jab is about the same odds as sakura IMO. but sakura can play her divekick games while eagle obviously can’t. so the odds of sakura landing 2 B&B’s in a row is much higher than eagle’s chances.

eagle can’t use meter? are you kidding me? eagle has the second most damaging level 2 in the game (behind gief/raiden/geese), and his CC is a little over 8000. crouching jab, crouching jab, CC, crouching mp (1 hit) etc etc etc is one of the easiest links into CC in the game, so you can guarantee he’ll use his meter. cancel his level 2 into hcf + mk and you just got back 1/2 a level 1 in C-groove.

eagle vs blanka? eagle has the tools, that’s all i will say because the matchup is almost too complex and i’m sure the answer is in the eagle thread.

lastly, eagle is facing somebody turtling in the corner with a good defense. why can’t eagle just sit in the other corner and do crouching mk’s (22 total frames) and jab lariats (47 total frames) for meter? and i really don’t see how runaway “mops him up.” eagle has probably the best air to air game in cvs2 with jumping mk and mp. why can’t eagle go on the offense? i’m not saying put him in K-groove and rushdown, but he can still outpoke a whole lot of the cast in cvs2 and make comebacks by landing his CC or level 2 (from a simple crouching jab, crouching mk, super).

maybe apoc or ratio1beatdown will come in here and tell some more eagle knowledge.

Well blanka has crazy invincable hops, cammy has the fastest hops and drills, guile has booms, sagat…is sagat,vega and chun are super fast, shotos have balls,…ect.Eagle has an ok hop, no projectiles, a slow jump, and slow walking speed, good fast characters can out footsie him no problem, like vega.Mobolity wise he is limitted, he is gonna have to work alot harder for the kill, I guess thats the point I’m making, it;s like Kyo he is really good but just has to work so hard to win.

-blanka isn’t good because of his invincible hops.
-good opponents will either DP cammy’s drill on reaction or use some medium to stop it.

blanka doesn’t have a projectile, yet he’s undisputedly one of the best in the game, so that logic is kind of flawed.

eagle beats vega. one B&B and vega loses his claw. vega can’t dish out damage at all compared to eagle. vega can just RH slide or RH throw, that’s about it unless they have their charge (rare) or have a full A-groove meter.

eagle’s dash is one of the best in the game. fast and covers a good distance.

you do have a point though, eagle does have to work harder for his kills. he’s not as user friendly as the top tier. but like any character, if you invest the time and have the patience to learn him, he’s an awesome character.

its as simple as this…ROLENTO

scouter jump back->pogo jump x n->then BATH IN THE CORNUCOPIA OF METER…

tight avatar, and good call on rolento

i read a bit through this topic and i havent seen Iori on the list… hes a good battery imo… almost every punch of his connect into his rekkas, command grab, c.lk x 3

his supers arent that great, but you dont need it anyways, he has some mixups… I dont know who plays Iori except buktooth, search for some vids of him =)

Rolento is pretty good, because you get meter for every special you do, hit or no hit… and he has all those moves X_x

Iori is btw good in N-groove, A-groove but I play him in C, why? I dont know, he builds hell alotta meter… I just dont have his run… ah well… never used it THAT much…

perhaps Maki? or Mai…