I don’t know, seeing as how BBH relies heavily on c.short, c.short -> Cruel I’ve come to consider both her and Cable as meter hogs, so I generally don’t put them on the same team. Nice team idea though, and Tron will def. help.
Yeah, the team definitely uses a lot of meter. BBH is no slouch at building it though. I usually abuse “HK Mine Runaway” (jump away spamming HK) along with her c. HK, mines, and missles. This builds meter quickly.
Another way is to force the cross-up with Tron’s assist. Call Tron and jump over your opponent. If they’re blocking: c. HKx2 -> Uzi Spray xx horizontal Cheer & Fire. If at any point you connect a hit, cancel into Cool Hunting or Beautiful Memory. If they block everything successfully, BBH gets free meter and is properly spaced because of Cheer & Fire. The flame also helps cover Tron from being punished. From there, BBH can hop away dropping those annoying mines again.
I think a better team would be BB Hood(Projectile)/Dr Doom(AA)/Iron Man(AA). Cause it’s meter building, does alot of block damage, you can tell by looking at the team also the DHC with this team do crazy damage even when blocked. It also has guard break (Iron Man) so have your done killing after a DHC into Proton Cannon you can guard break the next character as they are coming in. :encore:
But with that team (BB Hood/Dr Doom/Iron Man) you can’t always run away especially against a Santhrax team. It will get you mostly no where since they can do damage from a far. Of course what to do is to try and snap back storm to get commando in but it is easier said than done. So other things to do would probably be to at least gain level and try to hold the storm down also getting the Sent ground out of the way. You could also put Iron Man as your first character and get storm in a combo that leads to an infinite which is also easier said than done but if your good with Iron Man combied with Doom(AA) than that should help your chances; then after the storm is gone try and guard break the Sent then go into the infinite then with all that level gained because of the infinite it should be easy to finished the rest of Sent off. Then with Commando left shouldn’t be much of a problem. Just have him make a mistake. If he goes to caption sword then trade your character then killing him with block damage, supers, infinites, combos. :rolleyes:
B.B. Hood Advanced can it be done?
Im not sure about cable yet but against Sentinel yes
(if used with right assist)
I get my web cam this week so when i do Ill put some
casuals of her vs. a friend of mine and you can see it then.
She can give magneto a very hard time too.
I can’t wait for those matches. Anyways to list a few more things about BB Hood. BB Hood in the corner is sometimes not the best place to be against certain teams but can be a great advantage in her game against a MSP. I know it sounds foolish but with her s.HK it can keep away mags for almost forever unless your playing against someone like soo mighty of course(I had that experience). The magneto will constantly try and get you but just press the HK and they will get hit away. I know is sounds like noobish advice but anytime they are close enough to rush down just keep pressing HK, it works no joke(only against the magneto because storm can launch you because of her long distance launch). Then when there health is low enough block damage them to death.
Also you know how Sentinels love to do laser, rocket punch, sentinel force. Well word of advice, if there is at anytime when Sent does that and you have a partner on the ground quickly cancel to Cruel Hunting. You might get hit but you might not and get a free Cruel Hunting on Sentinel which is great. Also sometimes when a Sentinel does laser, rocket punch, hyper sentinel force I do cruel Hunting after the rocket punch and sometimes get sentinel in the super but sometimes I don’t but it is worth a try.
Its been done,and you dont need your assist to do it( unless hes standing up doing it).
It also works against his drone super if you time it 'right.it cant hit her in mid frame so they just fly right by.
You can even block it with somebody else and counter her in and do it.
As for HK , doing Hk,then crawl works better against MSP, cause Psylocke
wont hit her…
I must copy your avatar.“DIE!DIE!DIE!”:lol:
I got stuff for Venom 2
Well I would do the ground dash but it takes me out of the corner so that is the reason I don’t do it. From experience it is better to be in the corner because most magneto’s get reset happy and so BB Hood stands more of a chance in the corner just with the s.HK that anywhere else on the screen.
What I also found out a while ago is that a crounching Hp can take out two(I am close to sure)rocket hands from the sentinel force super then you can ground dash under the last one then having no block damage. I am going to experiment more with this though now that I think about it. The crouching Hp is a little laggy in the begining though. The standing Hp is also but can also be used to keep people who like to rush down(If used with Doom AA but it is best after they get hit by it or block that you cancel into ground dash because of the length of the punch. :tup:
Id be better of just sending you a copy of the matches,Including some crossup stuff,and that weird ublockable super thing.just put up your adress,num,etc. .
Unless somebody shows me how to put them up from a camcorder.
BB Battery
hey guys!
how does bb gain meter safely? my opponents usually are magneto/storm tri-jumpers who rushdown and my mines usually hit the assist.