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This game needs attention! I find this game alot more combo - creative. I found out you can use the Blanka Roll to loop cr:lp:, cr.:hp: Though timing is strict

Iā€™ll try tomorrow in the afternoon.

Thatā€™s true about the combos. I saw someone with Jill or Ryan style doing a :lp: :hp: :lp: and countedā€¦ Since then, Iā€™ve been playing more with Jill w/ the CPU on training doing more than 40% damange. Try this combo out with Jill/Ryan style ONLY: :lp: :lk: :hp: :lp: Low :lk: :lk: :hk:

GGs Janks! Combo Maker is Mixup heavy for those who use it so go for overheads and lows.

GG Mollyā€¦ Wish those were recorded for Youtube. How can I watch that clip from nicovideo? Got to the site and got lostā€¦

Iā€™ve notice Tornado Kick is a very good moveā€¦Especially for Orb Shields. Stun Kick/Ninja Star/Tornado Kick is my new favorites.

I was really trying to punish it every time I blocked but it would shut me down quick.

Some of the stuff is up, just find it. There should be one more uploading. no more matches recorded by me until I get a new HDD, this took mad long.

[media=youtube]hsly9x1uZk4[/media]

Mr Janks and I running some casual play. Good Game Janks.

Arrgh! Iā€™m away from my Xbox right now so I can join and play.

Hay guys, i decided to record a quick vid of the patch. Theres still some other stuff not shown
I forgot to show off the standby feature where you can train while waiting for a match

[media=youtube]6o58F5PV-kA[/media]

Hella hyped now! I can air grab super throw. Dude you I love what you did to the stances. But do they change the normals that characters have? I also like what you did to Flying kick and the other kick move. But you should fix rolling kick as it only hits a couple of times then misses for a small bit of the move making it blockable on a standing opponent. Canā€™t wait!

Yeah, the stances will still change what normals you have. I didnā€™t go thru the trouble of seperating them :stuck_out_tongue:
I didnā€™t change the rolling kick tho so it is still going to have that quirk for now

Its alright since I donā€™t use it as much now. I like what you did with the Aerial Fireball 2 (If only the Spinning kick had and aerial version. Oh do you mind if I show you some stances for some of the original characters like Ryan, Bill and the Twin Orbs Guy (forgot the name)

Wowā€¦Man I cant wait to get my hands on this update. Thanks mrbrianā€¦Good Job!

sure I can look at your stances but here are some limits, like they cant pop too much going between animations

I was really just gonna show you the first frame for the stances but I guess you want me to do an animation.

Since my scanner isnā€™t working I just pulled some sprites that were similar to what I was going for.

Twin Orbs Guy

Ryan

Bill
http://judas.piiym.net/sprites/mine/haggar.gif or Abelā€™s Stance

These are just stances similar to what I was thinking should be the stances. They donā€™t need to be exactly like them but could be based off them.

Cool thanks, those look pretty good, iā€™ll keep em in mind for later

Hmmmm. Cant wait to mess with some of this shit.

If the local scene werent such front-runners Iā€™d try to get people to play it. But these are people who ā€œrefusedā€ to play SFxTā€¦until it came out. As I knew they would. They are too transparent. This game isnā€™t ā€˜importantā€™ enough, yet at the same time, they are scared to play the ā€˜importantā€™ games against top players. ā€œOMG, I canā€™t play AFO because itā€™s not a Capcom post 2009 game but I cant enter UMVC3/SFIV/SFxT because itā€™s suicide if the likes of PR Rog, JWong, Floe, ect are there.ā€

I may mention this game for PowerUp 12, but 1.) I havent posted in the local section in months (because, well fuck em) and 2.) It would be a waste of breath.