Goddess Athena Primer II-
Things you may need to know about Goddess Athena moreso-
-As Beast of Fire says, you can knock her out of the fire on startup and a fierce enough combo will knock her out of it as well. But if you anticipate this you will space yourself correctly as I do to ?Activate? (What I will call putting the fire on from here on out) If you watch closely I Space myself before Activating if I need to?which in turn causes the opponent to rush me to try and use stuff like Bigs Cr. DxxBison Torpedo (Don?t whiff versus Tung BITCHES!! :razz:) or Kims cr.b to stop it…PUHLEASSE…I don?t fear that shit anymore…since seeing it May 5th I?ve come up with quite a few ways to get around it! Cough TRIAD I will give you one of my older ways right now-
-Bait their poke and release the Flame to them! This will not only hurt them but will make them think twice about rushing to combo low. This will slow them down. There are MANY other ways that I will elaborate on later.
Also know that Mermaid Kick, Reflect, or Throws will cause the Fire in Activation to dissipate…so DONT USE THEM WHILE IN ATHENAS FLAME…
Something else to know about the fire- It has an add on you can only do if you have 2 supers total. So say you have 2 supers, then you again access to the Fire Add on and the Tornado Add on- Which both are FIRE TORNADOES. The difference? The Fire Tornado from the flame (qcfx2 C after Activation) stays on you for a little while, and should it hit it launches and you are right there to juggle/reset after it (Watch one of my matches vs. Mago or my first ever match vs. Cajunstrike in NEC7)
-The Tornado Fire Tornado (Yeah sounds redundant, do it by first doing qcfx2c, then doing the Fire Tornado with qcfx2 A), travels full screen but also launches the opponent for comboability. This is really the ONLY reason to use the tornado Activation AT ALL.
So with that being said why did I do it in the match you saw versus Mago? BECAUSE I CAN!!! :razz: Seriously…it was for flash to ensure I blew him the fuck to smithereens for the win!!! I got other methods though but it was for flash, KIDS DON?T TRY THIS AT HOME!! 
Now What can you do after a Fire Tornado Launcher? Let me give you some things to wet your appetite-
With Athena-Kisarah one of my old patented Manual Tag Combos-
(In corner 3 costs 3 meters) Starting with Athena Activate Flame, Fire Tornado, tag in Kisarah, finish with qcf+bxxCheerleader Kick super.
Sure Tung can do more for less of course, but it looks flashy and I will not hesitate to finish someone off flashy if I can Looks good on camera baby!!! :devil: 
More stuff:
-Reset with a or whatever you want really
-Shield Flip with C- Time it right so it hits, then they cannot tech on wakeup so you get to choose what you do next
-Mermaid Kick Super- One of my most recent May 5th things I did and Shiki saw in person was after a Fire Tornado launcher, juggle with her qcbhcf+K Mermaid Kick Super. Very useless otherwise but I look for flashy ways to finish and humiliate people…I love doing it…I don?t just try to win?I try to EMBARRASS!!! :lovin: Give me the chance and I will do this too!!!
-You can also juggle with her Lion Flame Super (qcbhcf+p) in the corner as well.
Now onto other things
The ultimate Embarassment of all- PEGASUS SUPER. Level three, her EXCEED IN SVC CHAOS, I use this if I really got the upperhand and am seeking to take away someones dignity? Off a throw where I anticipate them not teching, I will finish them off if they are low on health with the Pegasus Super (qcfhcb+BD). Also after a Deadly Assault and low on health and I got three meters (rarely) I will finish people off with this!!!
Brutal I know but in the battlefield EVERYONE IS AN ENEMY!!
This is enough for now for Primer II of Goddess Athena.
(Archived)
-Dark Geese