Ask me something

My friend was doing the Sakura d.MK in anticipation from far. He reads that I’m going to try and get in with a Geese far s.HK and he just sticks out his move and it beats me.

Thanks anyway for the tip on punishing that kick after the JD though. I’ll keep that in mind in case Sakura ever gets a little too happy sticking out that move.

What? Do you guess or do you know? I don’t like getting locked down and trying to JD all day if that’s what you’re trying to tell me. I’m just giving Sakura free offense if I try to play like that in my opinion. What if she didn’t use d.MP but went for a throw instead? That’s giving Sakura the free initiative and I don’t like that tip.

Thanks, I didn’t think of that and am going to incorporate it into my game ASAP. It’s not easy of course though, since I still find it very hard to get in, but I also have a lot of fun whenever I manage to get a kick throw on Blanka. I like how my s.LP whiffs on a crouching Blanka. It lets me abuse whiff s.LP, kick throw on him whenever possible. Now that I’m going to start punishing these back hops, the throws should be even more free because he’ll have to fear my raged counter hit combos also instead of being able to mash on b+KK whenever I get close.


Can somebody give me the frame data on the Sak qcb+HK once I’ve JD’d all three hits? I know the follow up qcb+K totally isn’t safe and gives me a free combo, but I think I’m even on frames after JDing the just the three hit hurricane kick. Sakura might actually have frame advantage on me judging just from play experience. I’m going to test what my Geese s.LK can beat after JDing Sakura’s hard hurricane and then she tries to hit me after.

2 words for u son. RANDOM COUNTER!

Sak’s hurricane, last hit’s 2/19
If Buk is right, specials inflict 19-21 frames of stun.
So likely she’s at -1, at best 0 hopefully.
She beats Blanka silly with it, because she’ll toss out st. jab after it’s done, Blanka’s usually hit cr. LK, 4 frames vs her 2 frames, she’s got a 1 frame advantage. Geese, I guess hit st. LK, and you should come out on top… maybe.

Sak’s cr.MP is really unsafe on JD if they don’t cancel it. But then again, I don’t see people stick out the crouching version very often at all. Geese is tall, they’re gonna abuse st. jab for all it’s worth.

Also for your friend, can’t he just mash on Sak’s st. RH instead to beat your Geese RH? Bit slower on startup, but faster overall on whiff, does more damage, priority’s there. Geese’s RH is so slow, it’s gonna get hit anyways. Only bad thing about Sak’s RH is it can run into Geese’s own HP I guess.

okay, anyone who knows what they’re talking about. please fill in the blank or correct any mistakes

for Cammy(C-groove specifically) vs Sagat(C/A/N specifically but not limited to)

sagat’s s.fierce > cammy’s ______?

sagat’s c.fierce > cammy’s ______?

sagat’s c.fwd > cammy’s ______?

sagat’s s.short > cammy’s s.rh

sagat’s “intelligent” low tigers > cammy’s footsies

cammy’s RC drill > sagat’s “unintelligent”(spammed) low tigers

cammy’s s.fierce(far) trades with sagat’s s.short

cammy’s s.fierce(close) > all sagat’s normals?

cammy’s s.rh > sagat’s ________?

cammy’s c.fwd > sagat’s _______?

  1. cammys standing fierce
  2. cannon drills
  3. blocked cannon drills
  4. i think sagats c.lk beats or trades with it
  5. whiffed standing or crouching fierce
  6. almost anything cammy has parried

Nakoruru 4 life.

Is it a good idea to play chars that can duck SBK when you play against Chun Li? I was messing around with Hibiki and it seems that it’d stop the SBK trap so easily.

Well, just because you can duck the SBK doesn’t mean that you will win. Sure its less annoying but personally I don’t care if I can duck the SBK or not, I’d much rather worry about getting hit by a s./c.mp XX super. Personally, I’d much rather pick a character that I believe can beat Chun, not a character that can escape a trap of theirs.

so…

wouldn’t it mean that C-cammy > C-sagat?

if what sagat needs to do is do “int” low shots/s.shorts, then sagat is the one with the disadvantage?

cammy just needs to trade her fierce once with short and that’s a free lvl 3 super

or chill a bit and look for low shots and rc drill them,get the knockdown, get in and piece of cake?

sagat jumps, s.rh/dp. ggpo

no, just no. this match is heavily in sagats favor. first of all, cammy cant get in.

rc drills are still too risky. you get it blocked, its ggpo. not to mention it still can be dped on reaction by most people. another thing is sagat can just jump back and roundhouse on the way down which puts you in a bad situation. if you decide to block high, he can do the hotfoot super, you block low, you’ll get hit by his rh coming down.

sagats c. fierce beats almost every limb cammy throws out from a distance. he can throw out whiffed lps, c.mps, lks and then counter your stuff with a c. fierce, standing hp or sweep.

you cant trade her fierce with a short and super after. sagat knocks her back too far and even if you trade some other pokes with him, you need a level 3 super since level 2 wont reach most of the time, which brings up another problem, punishing sagats c.fierce with cammys hk xx super. you need a level 3 for it to be effective at max range. level 2s will whiff half way most of the time and since you are in C groove, you dont get constant level 3s like K cammy.

another problem is jumping in on sagat to get in. cammys jump ins are garbage. all of her jump ins can be tiger uppercutted on reaction and/or also gets beaten by standing hp.

last but not least cammys standing hk stays out forever. all it takes is one misplaced hk by her and you can roll thru it and super or jump hk xx super and she dies

one of the reasons why i dropped C cammy is because of sagat.

where does k-raiden rank up at?

i am by no means an expert on this matchup, but after testing in training mode the whole use c.hp to stuff everything cammy has isnt really a good tactic because cammy’s s.rh does a pretty good job of trading with sagats normals. the only time s.rh gets beat clean is when either its hit during startup, or you hit her recovery, both of which are pretty short windows when you consider the range. since part of her recovery is spent when shes buckled back from the rh, sagat will be out of range for most of his normals (save s.mk and s.hp, but s.hp can only hit her for like a 1-2 frames during her recovery where she stands up after the rh). you can hit her foot as its realing back but thats virtually impossible to do on reaction, unles ur like ricky ortiz or something. and unfortuately for sagat, cammy can s.rh both his s.hp and c.hp on reaction if whiffed, not to mention that s.hp gets beat clean by cammy s.rh. you also failed to mention that cammy can bait dps by doing her dive kick or can stuff dp attempts. cammy can also dash over any crouching kick sagat has with her fuckign retarted dash. Cammy also gets frequent level 3s as she is a good battery (fastest whiffing medium normal in the game (c.mp) tied with bison c.mk, and she has dive kicks to build meter.

Been trying to make a change from C to K and was wondering is it safe to do electricity with Blanka on your opponents wake up in K. I’ve been pretty cautious about it, I seldomly do it since lately I’ve been losing to RCs & supers. Is it still worth doing if you land a far sweep or a hp grab.

Are you guessing when you roll or are you rolling and jumping on reaction?

guess of course. its too hard to jump or roll on reaction since that thing is damn fast.

i think this has been discussed a few pages back by cheese_master

where do you draw the line between GUESSING and KNOWING.

for example, let’s use that cammy vs sagat example.

cammy walks foward to do s.rh, the sagat players sees her walk foward, and using previous knowledge of how that cammy player plays, he assumes the s.rh is coming and rolls.

is that GUESSIng, or KNOWING? or do you just rather call it intuition?

Cammy’s st MP is a gay move in this matchup. Beats st LK, and gives her mad advantage… so, she can use this move to kinda startup offense on Sagat or corner him. Make him block one of them, or CH st LK with it… then dash in or bait his whiff/CH if he tries to stop you dash.

Yes but when you are active looking at her for to dash in on you after a st MP or st far FP… she can just walk up st MP and against or cr MK drill or low jump HK (assuming its P groove). Both of which push you closer to the corner, and work your guard meter. I can see what you mean about stopping her from dashing if you look for it, but its not fool proof. I think Cammy vs Sagat is pretty even matchup. Cammy has to be very patient and smart about st RH… cuz if you get whiff punish happy with it, Sagat will eat alive with one correct read… which is what happens 90% of the time.

K/P and even S cammy maybe but C cammy vs sagat is pretty much in sagats favor

lmao to fucking good