Hi. I have more Rolento questions, Buk. You get knocked down and the other guy wants to throw you as you get up. He gets right over your body and does a quick jiggle or something before he goes for his punch throw. What’s your prefered way to counter this? If you know what Shiro likes to do, that would be awesome as well. I have…
-s.LP, d.LP xx super (difficult to time)
-f+MK (you’re going to take a hit even when you guess right)
-RC back roll
I’ve taken your advice and stopped going for tech throws altogether, as the reward isn’t worth the risk, so now I need some more options. Using the delayed getup or a wake-up super doesn’t count either as those aren’t always available.
I’m asking this because my friend has successfully learned the timing where he can naked throw me out of my wake-up RC b+KK consistently.
I’m thinking that RC roll back might be the strongest wake-up option Rolento has now, but doing a reversal RC qcb+LP can be difficult at times. RC qcb+MP is way easier and guarantees you a free d.MK when Sagat or Sakura try to punch throw you in the corner and whiff close s.HP instead, but that doesn’t always guarantee you a free attack against every character (like Cammy whiffing close fierce).
I don’t want to resort to blocking low for a second and then tech throw as I get up because as you said before, you leave yourself open to being counter hit anyway but the reward for the tech is minimal/non-existant.
Of course I would just do a Shoryuken or something if I had Ken, but yeah, waking up with Rolento is a little harder. Little help please? Thanks.
Also people using meaty ambiguous cross-up attacks against you as you get up with Rolento. I’ve had some success in training mode using my reversal trip-wire (any level) against Sakura trying j.MK on me as I get up, but you don’t always have meter and you never know what direction Sakura is hitting from either.
I know if she hits from the front, then the jump attack isn’t technically meaty anymore and I can just hold up to take the j.MK hit and avoid the combo safely. This seems like a totally needless risk to take an not worth it though.
Again, what do you think? Just hold the direction you’re guessing in which you need to block and attempt RC KK jump everytime you see her coming from the air?
Morrigan doing her cross-up cheese on me is a whole other beast so I’ll have to worry about that next time.
Just basic Rolento wake-up options for now if you know them. I appreciate it.
EDIT: Oh yeah, I’ve also been using d.MK xx patriot circles to counter whenever I feel people are going to use standard tick throws on me (like d.LK, wait, throw). But yeah, I’m taking a total guess as there’s no way in heck in hit confirm my d.MK. Good idea, bad idea? I’ve timed and/or guessed wrong and ended up eating Sagat far s.HP xx super while I stand there spinning the stick like a moron before.