KarateLincoln:
Whenever Arthur’s in his gold armor, I keep blocking, no matter how severe the chip, and OTG him when the armor breaks to kill him
That’s why I tag him out and use the assist. Then if it comes down to it and he’s forced back out I do my best to cover the armor break with hidden missiles.
LXander:
I’ve noticed a very strong tactic that seems to be beating me every time, a level 3 X-factored, golden-armored Arthur can literally chip me to death on block without any chance to escape it (literally I can hold up and I can’t jump, full screen), and he can do this literally by spamming lances and nothing else. Once my first character gets KO’d and my second comes in I feel absolutely helpless to change the tide of battle, blocking means defeat, jumping in would seem suicidal if I had an opportunity to do so, and the only legitimate thing I can think to do is just wait him out with my own X-Factor, however he still builds meter while just spamming his lance, my HP won’t recover and his will, I’m still at a large disadvantage in doing that tactic as well
Now just to clarify I’m not calling Arthur “broken” or “cheap”, but I’m all out of ideas on how to counter such a tactic (for the record the guy I play against uses simple mode, but please lets not make that this issue here (unless it really is the issue)). How can I counter this impossible wall of lances??
You could counter pick him with a teleport character, you’re unlikely to be able to punish as his recovery in lvl 3 xf is very fast, but it gets you in.
If u are level 3 xfactor with Art, the crossbow, even if they block builds so much meter that it pays for it self