Are there any good [or decent] DBZ fighters outside of Budokai 3?

Get out.

Which is fine. Most people look down on the Tenkaichi/RB series but it does what it’s supposed to do.

As for actual fighters, really just go for B3/IF and Super DBZ…that’s it. IF might be a better fighting game but it has balance/availability issues while B3 is ridiculously easy to get…which you know since you have it in the Budokai Collection, which is why I have them together. Nothing else really needs to be said. Best you can hope for is either a new Super DBZ or an eventual rerelease of it or IF or a new Budokai styled game altogether. The chances of ANY of those happening are slim at best but you never know these days.

I doubt were get another Super DBZ or else who would have gotten one already. The other DBZ sub-series have gotten sequels or spiritual successors and Super hasn’t got neither. A damn shame.

Super DBZ.

That said…

Put DBZ characters in MvC2’s engine and you’d have the greatest DBZ fighter ever.

Burst Limit is terrible, you’d be better off with Budokai 3. Ki system is terrible (free death moves), you can teleport for a single bar making combos near pointless, and bursting being a factor adds even more to this.

GOML :coffee:

Relax, I was only joking [and have no intention to turn this into a MVC2 dick waving contest. A game I haven’t played competitively in over 2 years]

How does burst play into this? I don’t mean to be a pain in the ass, but my question is coming from someone who has never played the game

Super dbz is my favorite.

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Basically, the game has both bursting and teleports, which are both mechanics to get out of a combo. Because of this and the fact that teleports don’t cost much, combos aren’t too important and the game is reduced to projectile zoning with your free Death Moves. I remember there being a lot of Vegeta salt when the game was fresh.

Best DBZ fighters aside from Budokai 3?

From the Budokai series, Infinite World and Shin Budokai Another Road.

Super DBZ

Hyper Dimension

and finally DBZ Shin Butouden for the Sega Saturn. One of the best entries of the Butouden series along with HD. If you can find it, I definitely recommend.

I was going to include DBKai Ultimate Butouden, but I’ve yet to play it.

Basically this.
Super DBZ was actually designed to be a fighter.

The other DBZ… are not…

Yeah, and MvC2 was designed to be a cut and paste shitty fighter with no depth and look how it turned out in the end.

Budokai 3/IW have merit.

Infinite World’s story mode and such is just awful, but the fighting engine is exactly like Budokai 3 with a few added tweaks to make it better. The only gripes I have with it is the ridiculous AI, how long it takes to unlock all the skills and characters, and the fact that you can’t trade beams for some reason. Otherwise though, Infinite World probably is probably the most expansive and customizable DBZ fighting experience out there currently.

In terms of current generation, I’d have to say Burst Limit hands down. The fighting isn’t as explosive as the Budokai series (for some reason they took out supers that blew up a side of the earth, and added in “drama pieces” that slowed down gameplay to a bore) but the animation is beautiful and the fights are a lot smoother and there’s also online of course. I just hate the fact that the game only goes up to the cell saga. I mean come on, a PS2 game has almost every character worth mentioning, and now that they have the power of a current gen system they stop at the Cell saga? Makes no goddamn sense. And it’s a shame ,really. It probably could have been the best DBZ fighter had they not decided to make the decisions they did.

Oh how wrong you are. There hardly is any cut and paste going on as the engine is different from the older Marvel games. Grab the hitbox data or frame data from the cps2 games and use it to find data in mvc2. You might find palette data. Oh wait, that is different too in order to support the alpha channels.

So I’m an idiot and should shut up now?

It would be wise.

This is more hype than ANYTHING I’ve seen in the last 3 years.

Erm, no.
You’re 100% wrong, yet again Mr. Always Wrong.
Try again?

EDIT: Ah, didn’t see jedpossum’s post.
Never mind that “try again” phase. Shutting up would be best.

There is no doubt that IW is very solid. It still play it as it is so good. Though I do hope that an HD re-release of the PSP Shin Budokai games do get released. I really want to play SBAR on my TV.

Burst Limit is perhaps the worst entry in the Budokai series for the following:
Terrible Online
Drama Pieces slow game down to hell.
The Ki system here is horrible (the base line ki system they’ve been using in most other entries was much better)

Though despite that, I would rather play Burst Limit than the recent turds that Spike have released, aka Ultimate Tenkaichi and Kinect…

Exactly my point. In terms of current gen DBZ games, it’s really just the best of a bad situation. I mean, Tenkaichi was fun, but it was wayyyyyy too horribly broken to consider a legitimate fighter.