He’ll be solid but I do see him dropping a bit more in tiers. The buffs Bison got basically boil down to the unnoticeable category. Meanwhile Bison’s bad matchups get buffed pretty well and characters we used to have good matchups with might now go even or more have to wait and see there.
lynch03
446
I really just wish they have him 110 damage all around on s hk and 120dmg on close sfp. Tho the stun buff on sk is good…didnt even know they nerfed it in ae. thats a pretty big nerf imo.
They should speed up his crouching HP so I can more easily use it as an anti air 
I actually dont have any issues with C.HP being used as an anti-air. You just have to be more ready to use it then use it at the last sec when someone jumps at you.
funny advice from my buddy that WORKS.
- Anti air Jump fierce, don’t afraid and don’t just block, jump fierce them if you feel they are take it lightly as jump in to bison.
- charge and ready for cr.fierce, since they gonna anti air your jump fierce, their attack is early possible, so your cr.fierce gonna hit them when they land
its mind game he said, it work, if you jump fierce them before mostly they gonna try to punish you with it, and sometime if they jump and attack early they either eat cr.fierce or st.fierce.
this work really well against jump in happy guile, his air grab is < my cr.fierce and st fierce when I am ready, problem is, you got to be ready otherwise it will whiff.
i dont care how good you are at reactions, you need yomi to use crouch fierce correctly with it’s current start up for anti air
It’s easier offline but yeah the startup on that move is horrible.
i think the i can anti air with it offline WITHOUT yomi against super floaty ass characters like chun li. Otherwise it’s yomi
I do it to a lot of different characters offline notably gief. Online, very little chance.
Sektor
456
Was just about to post that actually. Not a crazy big change but hey I’ll live with it
Very nice
Blanka getting knockdown on ex vertical ball immediately turns that match evenish. Still slight advantage Bison tho
Not sure on that one, you have no cause to jump on Blanka anyways. For much the same reason you don’t jump on DeeJay actually.
The st.hk buff is something anyways. Still gonna trade badly with nearly everything though.
ShadowOS
459
two minor buffs overall but buffs nonetheless.
im glad they gave back the 10 damage bison lost from super and im going to be more inclined to use FADC’s for more damage now that it’s much easier with that one extra frame.
im happy. my only complaints are some of his already bad match ups got slightly harder but w/e, i can deal with it
I feel like the Blanka MU is only slightly Bisons favour as it is. Very difficult to get in on him once he holds the life lead if he plays it right.
Good news about the HK buff, was very pleased when I found out the +10 was on the far hk hitbox
aw yeah, pass my licensing exam for my job, and Bison gets +10 on one of his best normals… 80 was too low, glad they realized it
It’s not the AA. It’s the fact that you are free to pressure him and can punish his reversal if he hits you.
I want Super Turbo slide hit box and crossup ability. 
Resets into meaty slide, give it back to me, Capcom.
LOL married with children? TonySan2Good