Anyone else not buying into the SFV hype?

My favorite point of SF5 as a spectator so far. :slight_smile:

It’s unprofessional. Professional artists act professionally.

And also, apparently everyone gives a shit. You’d notice if you’d kept your eyes and ears open.

Agreed. As a few top players now have told me, this game is about pressure, not footsies.

But, if you treat the game as the cheap thrill that it is and actually don’t spend a minimum of one hour practicing every day, this game feels a lot more fun. Don’t play it seriously. I got bodied Friday night by people I’m supposed to lose to. Saturday I won a tournament beating the same people I’m supposed to lose to. Both days, I actually had a lot of fun.

But seriously, CEO grand finals was probably the most I’ve appreciated this game so far. No more 2nd place Twokido.

It’s unprofessional to delay character releases in a fighting game to make sure they are properly tuned and finished? Lol.

They let us know weeks ago that the Update would be out the last week of June. People with the “Buh buh it’s July 1st, that’s not June!” Really? Anyways most people are really excited and don’t mind waiting one extra day because they’re getting Ibuki AND Balrog.

I don’t understand how people can still defend Capcom by this point. They’ve had fuck up after fuck up over the last several years and people are still so easy to defend them and make excuses for them. Anyone who gets mad at them, well I don’t blame them one bit. And I know some people don’t care as long as they are still able to eventually play what they want to play, but it’s funny when you all act like the haters are “wrong”. The hate is 110 percent justified.

I agree with everything you said. It’s as if Capcom made the game, said “ok, this is everyone’s normals” and then they bafflingly decided to nerf everyone’s reach shortly before release, and now we have so many normals that don’t match the animations.

You’re acting like a shill. Yeah, it’s pretty easy to throw in a strawman fallacy and say “lol” in the following sentence.

The fact of the matter is that it’s unprofessional to not meet your own deadlines, especially when it comes to making updates in an incomplete game that was intended to attract casuals and failed to appease both casual gamers and tournament players.

Quit acting like a bitch.

And who is “most people” to you? I speak with many top players on a regular basis. None of them are happy with Capcom’s incompetence, even if they are excited over a double character release.

Yes.

Really.

As a general question, do you get pissed off if your boss tells you you’re late for your 9am shift when you walk in at 9:05 because it’s “only 5 minutes”?

I think this is part of what people keep finding strange with some of this “defense” and counter-points.

We’re getting Ibuki AND Balrog.

Okay. So they’re getting the July character in July. And the March-no wait June!- character…in July.

We’ve literally reached the point where people are essentially being told they should be really glad (or even feel lucky) that they’re receiving characters in the month they were promised. That is the point we’re at and…it kind of seems silly.

“Yeah but you’re getting Balrog too!”

Yeah…we’re supposed to fucking get him. He’s the July character. He’s being released in July. How is this some kind of amazing gift from Capcom? Because we got it early and we’re supposed to be used to receiving ALL their updates at the absolute last minute in the last feasible release window of the month (if then in some cases…) ?

Once again…this is ONE item out of three being released on time. The story mode is late. Ibuki is late (again). I don’t care if it’s 1 day. At work, if I promise something done “by June” and it’s delivered on July 1st it’s fucking late. Period.

This is a company that has burned immense amounts of good will at this point. If things had been going well up to this point, people would give Capcom slack. They’d comp them the day. It’d be “close enough”…but, at this point, Capcom needs to actually put in some goddamn effort to deliver on promises as a company. This is why I referenced Resident Evil Umbrella Corps. No, it’s not SFV but it is a Capcom game…and it was released as an unfinished game basically in alpha-state that is basically an insult to the consumer.

People are sick of being told to give Capcom the benefit of the doubt when they have long abdicated the consumer confidence required for such a thing. That’s all. Plenty of us are still playing the game (despite unaddressed/unfixed issues we still experience) and NO ONE is telling anyone else to stop playing/enjoying it. This is, in fact, in many ways more about Capcom than the game at this point.

Vega’s limbs and claw consistently going through other character models without hitting them was driving me nuts while I was practicing him.

Seriously, it’s one thing to bitch about the core gameplay, which is what a lot of people do (me included) and it’s fairly normal. It’s another thing to turn a blind eye to the obvious displays of the company’s incompetence and to blatantly disregard sensible complaints of discontentment over said incompetence.

Long as the company stays afloat the yells of discontent only hit so hard.

True, I already did buy the damn game, the season 1 DLC, the licensed arcade stick, and the sticker collection

RIP

It’s true, but at least now Capcom is acting more appropriately, at least in terms of PR. As long as they echo our concerns, that discontentment will relax a little. Which means it’ll buy more time for them to get their shit together.

I agree with the critical sentiment towards 5.
Glad to find that I’m not alone.
Cheers

I wish Capcom had Blizzard/Valve type money so they give that level of quality and support, but it is what it is.

edit: I guess I’m more easy going cus Im just glad we got a SFV period.

Really because from what I heard Capcom is broke and this game wouldn’t have even been made without Sony.

It would’ve been made. It just wouldn’t have been made this soon and this fast.

Splitting voice actors between English and Japanese is another large part budget that gets turned away from actual game development. It reminds me of what Bethesda has done with fallout 4. Having a voiced main character limits the role playing element of that game and the amount of money paid to the male and female voice actors could have gone to better writing that could have made the game match the quality of its predecessors.

Not to spout blasphemy but the way voice acting was done in the 3 series was great… a mix of English and Japanese. One voice acting cast. They got the best voices for 3S legends really. Quantity is not quality Capcom.

Necalli English to Japanese is kinda redundant? No reason everyone needs to speak English or Japanese. Make it as international as street fighter has always been and stop splitting the money away from the important parts of making the game.

A lot of voice acting becomes redundant in sfv and becomes wasted money you could pay animators and programmers to fix your damn game in time for its release… Just saying though.

You hear a lot of things. You hear Nintendo is going under and Xbox One/PS4 will be the last gaming consoles also. Things are heard, but not always seen.

The more likely cause is that without Sony’s help, we would have just had to wait a lot longer for SFV.

It’s really varying at Blizzard, too.
Diablo 3 devs ignore you on the PTR forums pretty much, they do whatever they want and it’s against the community’s will. Game’s getting worse and worse, patch by patch.
Hearthstone devs are kiiiinda active, at least compared to d3, but there’s room for improvement.
Overwatch is actually great, all thanks to Jeff Kaplan. The guys are really active and involved in the community. 10/10
Not sure who’s doing a worse job, d3 or sfv guys.

We get to tweet our questions to Mike Russ and Combofiend with live answers to some of them on Capcom Pro Talk. Probably better than anything D3 is doing.

Are we singing the praises of Blizzard support? How how far we have fallen…