3s is my all time favorite, with Sean as my all time favorite character. (Who didn’t see JR perfect me? xD)
HOWEVER; keeping with the times, you have to move forward and adjust; kinda like COD; when a new one comes out; all the players migrate, so you can either adapt or get left behind. For actual hype; I’m actually loving the return of Nash and was talking about it excitedly before he was actually revealed.
I love the game. I just think the damage of certain characters or maybe even universally needs to be retuned. I find characters like Bison, Nash, Chun Li etc, with a multitude of specials that leave them + highly irritating. I guess that’s just something I have to deal with though.
Better priority with safe blockstuns (Nash being the least safe.) and are the most risky to capitalize on punishment without meeting fierce ex spam or a normal into wombo combos.
Given this is from Ryu’s standpoint. Ryu rules the air with Bison and has effective tools to get around them all, but when you look at the risk for the gambles you take to win, it’s literally a uphill battle for Ryu whereas it’s a few blocks away for them.
It’s a raw end of the deal.
Another thing that’s getting annoying is when the server doesn’t access points but when i lose, it does the shit and then later my shit is gone. Yet I never get the points from those wins.
I’m really strongly becoming over this game.
Hit confirms could be parried, easily whiffed and/or weren’t the only option in third strike.
In V, this is a staple performance in the game and all you need is one tap into it for almost all the damn characters to be able to do it.
If there’s anything that could be worse in 3s to V on this standpoint is that even if blocked, a lot of people did the supers to chip you to death. While in V that’s rarely done since you gotta be on your last sliver of HP to get chipped by a super.
My thing is, when people have legitimate issues with the game and it’s an open topic asking people how they feel, I feel like everyone’s view should be valid and not heckled.
Like I know a vast majority of people here love the game and that’s fair, but as soon as people state why they don’t like it, people come running in on some “LOL U HAET DA GAEM CUZ OV DAT?” like yeah i know almost all sf games get heavy revisions before final product (Hell 3s is THIRD STRIKE for a reason.), but it’s like this shit shouldn’t be the standard anymore.
I get fighting games will need revisions and rebalances when they come out here and there, but goddamn this game went through like 3 betas, came out with a 60 dollar price tag and not only are we complaining about mechanic issues, we’re seeing shit from netplay not showing correct stuff on fight points in player options to player options not even being fully accessable yet. Then there’s no STORY MODE till what - June? Not even a challenges mode to legitimately learn some of the characters’ setup combos. (So if you aren’t youtubing it, you’re basically waiting to even get decent if you aren’t in training mode figuring it out yourself.)
Like even the first STREET FIGHTER IV had an arcade mode with some meaning of a story going on and a rival match. This game has none of that.
I get we all gon disagree, but lets not act like this is a golden egg just because Crapcom pooped it out.
The game needs work and if no one says it, they’ll let it fly.
Even when I win, it doesn’t feel like it was any sort of accomplishment. It is quite boring. I like 3S. I like 4. 5 is just a bastardization of what people wanted. Don’t let the red hair fool you guys.
Hopefully they fix the hitboxes and move priorities with the addition of Alex. I want to like this, but if things don’t change I might have to take it back to the orphanage. I’ve seen the flames in his eyes. Something’s not right I tell ya.
So, with “better priority” you mean longer frame trap strings (which is not really true with nash).
I think you are trying too hard to play your version of street fighter, while not giving street fighter v a chance.
If you read the frame data you’ll notice that everyone has frame traps and ways to stay in the opponent’s face. From the frame data you’ll also see that all special moves that can be “spammed” are actually minus on block.
You should try to play one of those five characters you mentioned and you’ll see that you can’t win that much if you just roll your face over buttons.
What I’m saying is worrying about what people think is STOPPING you from making your opinion and making you HESITANT. That’s an internet nono. Say what you got to say despite what people think, not in hesitation to what people think.
We are on a forum because we are free to state what we believe despite other people eventually stating that we are very very wrong. Don’t bitch out just because people say you are very very wrong. That defeats the purpose of having an opinion. “I should only have an opinion when people are somewhat agreeable with it”. Fuck dat, have the damn opinion.
That’s why trolls always win. They don’t give a fuck. They only care that you hear what they are saying. People who have opinions that aren’t trolling bitch out because they aren’t getting enough agrees.
Show me a video of you playing ryu facing each of the characters i mentioned and lets see the punishes you can do to half their block strings. You say “yes, everyone can be punished.” go figure and ofcourse spamming can be punished. However, I clearly said its more risk than reward for ryu. So playing with other characters means the purpose is defeated. However, you can say if you play those OTHER characters against other characters mentioned then you’ll have something going here.
Either way, this still doesn’t take away the fact that “everyone has frame traps” =/= “Some have less than others.” or “Some are clearly safer than others.”
These are my exact thoughts. Even close games, that should be super hype to play and watch, feel so unfulfilling to me; win or lose. Am I outplaying my opponent when I beat them? Sometimes, yes. Especially considering I’m the one usually dropping combos. But I still don’t feel any sort of satisfaction out of it. I still can’t explain why though.
I too like 3S, 4, and in addition: SF2, but SFV just isn’t doing it for me. At least not yet, but I hope it does eventually or else I’m just going to be left behind.
I understand what you’re getting at, but you see i clearly stated my opinion, so I’m not worried about stuff like that.
However, me saying “Wow, people express their dislike for the game and everyone starts raging/getting ronnery” is clearly seen in here by everyone and I’m just stating how stupid that seems.
We should all be able to express how we feel without folks getting butthurt about it.
How that equates to stopping me from expressing my opinion that’s already been expressed doesn’t make sense. So yeah, I feel you, but that ain’t happenin here.
When I say “limited options” I mean defensive because a huge part of the cast has no reversal and with the gray health system the way it is, oki meatie is correct 95% of the time. In 3S if I felt like I had a hard read on my opponent doing this then I could parry, or in SF4 I could focus to backdash.
In this game I just block which is of course the right option, and go into V Reversal if I happen to have meter, which so far we haven’t seen baited and generally is a hugely high reward/low risk meter usage.
My beef with the post reversal Crush Counter system is that it seems really inconsistent for all moves with some sort of invincible reversal properties to not give you this Crush Counter - why shouldn’t an invincible wakeup super get CCd after block?
Limited defensive options are coupled with some insane autopilot mixups never before seen in a Street Fighter game eg Nash teleport, Bison V Trigger, really all kinds of characters to the point that it isn’t worth listing.
Really it’s just that I haven’t found a character that fits me well. I realize this is a lot of complaints but there are a lot of things I really enjoy about the game as well so I’m trying to like it. Right now playing Nash all the time, looking forward to trying Alex
And to comment on the issue of not feeling fulfilled with winning, I get a lot of that because sooo many rounds are won w/ Nash V Trigger gimmicks which seem to not fit with anything else about the character.