Anyone else not buying into the SFV hype?

Well the game can’t be made completely for casuals
There has to be a ceiling for competitive too
Knowing what is -4 is part of the competitive side of the game
Frame data has always been a major part of progresssion in fighting games not just SFV
I’m sorry but if you don’t want to learn frame data then you’ll just stay in the lower ranks
Just as you would if you don’t learn formation/plays in sports games, cooldowns/skills/spawn times/items in mobas, calls/angles in fps, etc
If you want to be better than where you’re at then learn what you need to know in order to
As for the yearly balance, you’d be shitting yourself with games like NRS making changes before and after a tournament

Going off of visuals alone, Urien’s Dangerous Headbutt looks like it *should *be punishable. That shit is basically safe on block despite how slow it looks.

My point isn’t that the game should be easier for casuals, it’s that unintuitive frame data shouldn’t be such a significant factor.

I am speaking from personal experience here but in SFIV I reached the 4000pp ranks with Balrog without knowing much frame data at all, so I know it’s possible for a game to be designed in such a way that deemphasizes boring things like studying frame data.

Edit: Also, I don’t really remember thinking about frame data much at all in ST other than universal things like reversals and frame traps.

That’s exactly the kind of thing I’m talking about. The game is full of stuff like that whereas older games had a consistency about those things that made hopping on the game and learning a lot through actual matches possible.

Yeah, I feel ya. I’ve studied frame data, so it’s not like I’m going in blind. I just honestly don’t feel as confident punishing certain things here compared to…say, Ultra or Third Strike. More times than not, I just say fuck it and block without even attempting to challenge some of these moves.

I just think its sad that the the whole comunity that was build up during the sf4 era (whatever you may feel about the game) now is dead, atleast in my area :frowning:

I dont play in the cpt, I want play with my freands and have fun.

It’s sad to look back at how exciting this game was before it came out. For me everything started going down hill after beta 2 ended. Everything about the game got worse imo. I haven’t touched the game since April of last year and if my copy wasn’t digital I would have traded it in. But, it’s been hilarious keeping up with this forum and seeing the average experience for most people continue to steadily decline with each passing update. This game had serious hype going for it and capcom fucked up everything about it. Remember how crazy the Internet went when the very first trailer for the game got leaked back in Dec 2014?

Welcome to 3rd Strike in 2009

Oh and MVC2 and CVS2 also. Your game you like dies when Wiz says so. Die your game DIE

I just never thought I’d see the day when SF2 was gone R.I.P

It makes sense though You could debate basketball was better before the 3 pointer or back when you could camp the lane (not saying that’s the case) but the sponsors are going to follow the current nba standard the new game will always be the new standard.

Wrong forum

yes you are right, I have no problem switching games, but SFV just dont feel good!

mayby you have alot of people to play against, Idont!

I just need a good reason for why people can’t just play a different game if they don’t like a game. Especially if you guys aren’t going to majors or in the CPT for SFV. Just play a different game. Move on.

I gave MKX one month and knew it wasn’t for me. No point in putting yourself through a year or more of misery. Figure out why you don’t like games faster.

people give good reasons for this all the time

reasons to play SFV that have little to do with liking the core gameplay:

-most active online scene (easier to find decent connections. easier to find players of a similar skill level. easier to get matchup experience)
-most active offline scene (only competitive offline scene in some areas)
-rollback netcode
-offline/online experiences are more similar in SFV than in most other games, making it the best choice for players trying to improve exclusively through netplay (that’s me)
-it’s an SF game
-it’s an SF game
-competitive scene is active and has a lot of money in it. that’s appealing for spectators and aspiring players, not just existing pros. people want to feel like they’re playing the “big” game with the highest production value events and the biggest personalities. people like to look at du winning capcup and say “maybe that could be me one day”
-some people might just play because their friends do

Finding people online shouldn’t be a problem since discord exists. Even in niche games like UNIEL and Nitroplus Blasterz I can find people near me to play because of discord groups.

SFV’s netcode isn’t better than Skullgirls or Killer Instinct, and a lot of people complain about lag or disconnects. Even games with delay based netcode like Guilty Gear seems to have better online than SFV sometimes.

SFV may have the biggest competitive scene, but other games also have some tournaments here and there. And a lot of people were claiming that this game is boring to watch, so…

I know that, in the FGC, a lot of times you will end playing games that you don’t like very much, but that’s just stupid IMO. This train of thought that “I’m playing SF because it’s SF” only hurts a lot of decent games that usually don’t get the spotlight despite being amazing fighters.

Don’t get me wrong, I do like this game, and wish that it can become better in the future. But if you really don’t like it, please, leave. There’s a lot of games out there than can use one or more players. I left SF4 and UMvC3 few years ago when they were the most popular games and started to play SkullGilrs that was never a very popular fighter. And I must say, that was the best thing I could have done.

All perfectly valid reasons to play a game that you aren’t in love with but don’t “hate” I don’t hate sf5. I just don’t like it very much either.

I’ve said time and time again that if there were any other new school fighter using rollback NetCode I’d be playing that instead.

Skullgirls and KI are the only new school gen fighting games that are using rollback NetCode. I’ve played SG literally to death and I don’t think KI has a scene… so I literally have no options for fisghters outside of sf5.

Gg is the closest I can get to another option. So I’m taking it. But it comes with huge drawbacks like a laggy NetCode and not many people to play, both of which are areas that sf5 outperforms it in, which are some of the most important areas in a fighting game outside actual controls.

at this point I have more fun in Xrd training mode than playing other people in SFV so the delay netcode isn’t exactly going to deter me. It’s a shame that rollback hasn’t become the industry standard though.

as for KI, the fact that it didn’t get a main slot at evo despite only recently coming out on PC bodes ill for the game’s longevity. I would give it a shot if I had windows 10 though.

In solid 5 bar connections, the SFV netcode does pretty well. But between the shoddy matchmaking and the broken battle lounge browser, those seem to be hard to come by.

These are all good points, but it’s close minded to assume there isn’t a large portion of the SFV playerbase that plays the game because they like its gameplay more than that of other fighting games. Cus I know I sure as hell do, and I’m by no means an SF OG playing it because its “what I know” or whatever.

An example from another genre, but Rainbow Six Siege was poverty compared to Counter Strike GO when it first came out. It since has grown into this very successful thing because the gameplay is so good and people find it a ton of fun. CSGO had all the advantages you mentioned: pro scene, most active online, it being a CS game, etc. etc. but a large amount of people switched anyways because they liked R6 more.

Like with any game, the people who like the game just say less than the people who don’t like it. You never say a bunch of stuff when you like something and people hate when you talk about what you like too much any way.

Exactly.

https://www.youtube.com/watch?v=Yaxb-aDbj6g

Do you think this guy goes on message boards to let people know how much he likes SFV? Or gives a shit about netcodes and the pro scene and the this and the that? It’s possible, but I doubt it. He most likely plays the game because he finds it fun, plain and simple. (vid is great btw lol).