honestly, that focus attack comes down as over head lookng, but it stops like a foot off the ground, and doesnt touch anything on the ground right in front of her…
i’ve never played any character and had so many whiffed FA’s
its the hardest FA to land in the game, IMO
you can absorb a low strike and completely whiff while their leg is still extended
i think thats totally ridiculous
i really just think she should have control of the air too, a good air game… i feel that i cant advance on my opponent because the dive kick is too punishable, unless done from too far away to be very useful
she seems really so slow … trying to get from point A to point B is a daunting task
you just feel stuck on one side of the screen
all you can really do is wait for other people to move, and counter
she’s highly reactionary., too reactionary
maybe if she had a super jump down-up thing that could get you over people easier
anyway, i feel like a turtle with her half the time… not turtling… but just like a real turtle might move about
and the multiple hits on U2 i mean because its not really anti-air, but a reactionary anti-air based on your opponents more serious blunders, and has a high chance of whiffing when you use it as an anti air, it should at lest do a few hits of Chip Damage
or the first hit should take of more chip damage
as it sits, your opponent has to have about 1pixel width of health bar to die from chip damage, and even then, its a gamble