Chun-Li has to work WAY TOO hard in a really good a/x/v zangief match. The damage input he gets on her when he closes in is just extreme compared to how little she gets to chip away from a safe distance.
…yeah…and if you’re REALLY good with Ryu and the whole zoning game with Chun…she’ll have a bitchy time with him too.
hmmmn I would say that his zoning is almost perfect… and he his main objective is to dizzy…with firece… with some excellent defence and turtling
sometimes he just waits for me to jump in so he can juggle me with standing fierce p… I could kick myself sometimes… I just think he can’t do it everytime and he does…
zang was like a huge unmissble target for him and slow… I never got more that half off, do I have to be grappling a lot I closelned a bit and did standing fierce p and jumping fierce p… chuns speed is hectic… I’m sure scrub wise she is top tier…
The thing is, if a character is good on V, it gives them a much better chance against someone else using it, even if they’re higher on the list. Counter activate is a godly thing to have.
Doesn’t mean the higher tiered characters can’t have bad match-ups with lower tier ones either. Most of Cody’s bad match-ups for example, are in the mid-tier because of his tiny guard meter. Meanwhile he has an easier time against Charlie than most.
At the end of middlekicks A-Rank would be fair. He can be played offensive and defensive, got good BnB combos, solid pokes, a great fireball, an aa VC to his Hadoraves (it is not too great but he has at least one, which comes quite often into use for some top players, I often saw also Daigo doing it in vids) and has a dp plus some quite good pokes. I don’t see him below Rolento or Cody. Alone for Ryu’s solid specials and footsie game he has nearly no match up as impossible to win. He even is ok against V-Akuma and Sim. ACing his Rave is also not that easy on block when you remember Ryu’s overhead and PP throw …