Bison basically pokes alot then waits, and then tries to counter opponents attacks, if they turtle up you can start throwing like crazy.
Bison really needs control of the screen in order to keep on top, at max range psycho shot followed with stomp/reverse/walk up poke/walk up throw/jump-in throw etc etc. If he is mid screen, a st. FK or scissor kick usually gets alot of counter hits, as well as properly ranged cr. RK, use the st. FK and cr. SP to keep opponents busy while you charge, or if you want, just jump back to full screen and throw a psycho shot. Just remember not to get cornered, its best to teleport out to mid screen where Bison can use his mobility to its fullest.
At close range he isnt too bad at poking, cr. SK and cr. SP beat quite a few things allowing the pressure to get off Bison. st. SK also beats alot of things. Usually if I feel the opponent has gained momentum and is starting to use their own mixup game, I just teleport away so Bison can get control again.
jumping SK is prolly his most high priority air move, followed by jumping RK. If you ever flip out jumping SP has huuuge range and priority, it also seems to increase in hit area, it can hit people on the ground when used normally it couldn’t.
Devils reverse can be combo’d from, you have to range it properly though, best used after a psycho shot. You can charge during it as well so devils reverse, cr. SP >>Scissor Kick/Kneepress Nightmare is possible. Devils reverse can also cross-up, but its fairly hard to do, though it might be possble to combo from.
Psycho Crusher has faster startup than Knee press, but knee press has more range. They can both be used along with scissor kick to punish laggy moves from almost 3/4 screen away.
Air counter hits are a great way for Bison to land the super, counterhit Psycho shot or counter hit air-air followed by a jumping attack and then a stomp(wonder if it counts a crouch cancel?) followed by a super seems to work well, if its in the corner I usually go for counterhit, jumping attack/stomp, cr. SP >> super
I haven’t used the alpha counter much, so I don’t know too much about it, perhaps the joystick direction must be held during the teleport?
I’ve played Bison a bit at the arcade, his whole game seems to be centred around control of the screen, if you keep the opponent confused and teleport away when things look like they will turn, you should be ok. Just gotta learn to get Teleport working perfectly every time.