I think the best corner oki I’ve seen so far post hit-grab is lp pinwheel and be ready to backdash hk if they roll toward you.
Crazy how dead these boards are
Dime
8
Can’t say for sure but I think a lot of stuff has moved to discord.
Yeah Discord and social media. Plus it took a while for them to put up the character threads any way.
@NoChart What was the notations for that combo you were referring to with Jedah in Time Storm?
Jedah things
https://www.youtube.com/watch?v=SmwJK3RAPck
https://www.youtube.com/watch?v=eevDz-XKw0A
https://www.youtube.com/watch?v=zJexCj-UPWI
Theres timestamps in the tips vid since some of it is just covering basic specials. Found some nasty stuff like a instant left and right mixup, at the same time. Mixup vid is about scytheball, other mixups in tips vid.
d3v
11
[quote=“Evil_Canadian, post:10, topic:183639”]
Jedah things
[/quote]
You made a mistake in the notation on the description where you list qcf+HP, instead of HK.
Also, you probably should note that cancelling the LK pinwheel into pinwheel super early might not get them to the corner in a way that they can combo into scythe ball. Did that one too many times when going from corner to corner where I was barely in range to get the OTG with cr.LK, but the qcb+LP wouldn’t hit.
[quote=“d3v, post:11, topic:183639”]
Oops ill fix the notation then.
Although you shouldn’t cancel lk pinwheel into super at all, you let it recover then super that’s part of what makes that combo always corner to corner!!!
so ill also note in teh vid dont be a dummy and super cancel it.
MastaSW
14
Interesting, well that kina suxx. Whatever what’s the Discord then? Cause most of these boards do seem dead
There’s a link to the discord in the stickied threads on the main subforum.
I know wtf… This game died before it released. : (
Reset combo concepts. Trying out some slimy high/low setups with a blocked Spirale Divina. Forward roll blows this up a little but you still might catch them off guard with the simultaneous high/low if they come out blocking. Will have to test lockdown vs. jab mash and moves with invulnerability.
https://youtu.be/CX1ckXJhcLM
d3v
18
This is Marvel, you really shouldn’t be basing your setups on knockdown since oki is nearly non-existent due to full invul on roll. You really need to go for something that sets them up standing.
d3v
19
So I’ve been experimenting a bit with trying to set up Spirale Divina loops. It seems that anyone with a capture state that leaves them somewhat mid air after it is a good way to set up the loop. Currently using Ultron’s QCF+HK into tag (right after, not during the move). This gives Jedah enough time to charge an LP spinner, starting the loop.
The nice thing about this is that you don’t need to consume an OTG to start the loop, unlike doing it solo.
Recorded this on the PS4 so quality is probably trash dicks, gonna post in sigma forum too
https://www.youtube.com/watch?v=VSaQlS1RO84
d3v
22
Decided to focus on Jedah May Cry over learning the DLC characters. Here’s a couple of tag combos I have.
https://twitter.com/D3Vlicious/status/921297460105900032
https://twitter.com/D3Vlicious/status/921299252805906433
EDIT: Just showing that the second combo above is meter positive enough to get another bar for a second hyper for Jedah.
https://www.youtube.com/watch?v=cbQ5OUha2BA
Guiver
23
Guys, quick question, how do you play around reality surge spamming?
I really want to play either space or time, but here in south america everyone and their mother play reality, and some of them play ONLY reality, meaning that they just keep surging non-stop.
When I also play reality I can level the field and win, but I’m having the hardest time playing against it with other stones.
Is there a tool that I might be missing? Please help me out.