Dude what connection do you play on, Jesus I usually don’t have this many connection problems lol
And by “host holes” I meant GHOST holes of course. Damn auto corrector…
You don’t have this delay ?
It’s just like playing on a PS3 after hours on PC, but twice worse.
all your matches can’t be like that.
people need to stop purely blaming online for their bad habits or inability to adapt.
if you don’t, you’ll never get better.
gotta learn to separate the good and the bad from online experiences.
its not 100% bullshit.
You must have read something different because I’m far from blaming online for “all my losses” or being the only reason I lose.
I spend 80% offline and only 20% online by the way. I repeat my combo and setups in training room everyday for at least 1hour for the past 7 months. I think I have an idea of my ability and weakness. What combo I’m more likely to drop or not.
The result of a match don’t matter to me, the way I lose do.
Sometimes I have no clue what to do and so I lose, fine.
Sometimes I fight an ass and can’t punish him because I’m not in the good rythme even using my preferred combo.
I have the same mistiming issue in training room, when I try to do a cr:lp:, cl.st:hp: after a jump :mk: or a df kick, the difference in landing delay kills me.
This delay is well known, stable, all you need is to learn it. Imagine this delay now appears randomly between a st:hp: xx fireball fadc or between a cross up :mk: and the following cr:lk: . That’s what I’m talking about online. It’s not all the time, still it kills a lot of my games.
Another exemple I can defend a dictator cr:lk: scissor pressure with my macro in training room, but I am free to it online. Can’t find the right timing for the cr:mk: or cr:lk: or cr:mp:
So there’s a mix of this probably and of course my crappy level. But don’t you think I can see the difference ? I don’t post a salty thread every time I lose a game. I post about this mainly because I want to understand what’s wrong and see if others have the same troubles, or even some work around. I see a lot of Akuma doing well online. The first thing I do when I lose that way is going back in training and trying the setup I missed again to check if I’m just as bad or something.
If you still want to blame me, go ahead. I make my best to argue and explain my feelings in your language (thanks god no one bother pointing my writing fails), maybe you could try to push forward instead of in the wall.
Try to consider those jump in combo’s as seperate links instad of a series. J.hk, wait untill you land, then consciencely press c.lp, s.hp. J.hk/hp has more hitstop than others. That helped me.
only the first line really applied to you.
the other 4 were more general.
play real people more.
practicing combo’s 1 hour a day for 7 months isn’t as effective as going to a tournament for 1 day, or even going to a single gathering.
That’s what i do, and pros do. Play someone that you can keep your cool with when you’re online. I get soooo frustrated with Akuma online because too many times can people just mash reversal or wake up ultra.
The fact that their’s no respect online/ frame delay makes akuma so frustrating to play online. With Akuma, im B rank and descending with my max PP being able to achieve with him is probly like 2.3k. But when I play Oni (also B rank, but out of lack of playing him alot) my max had been 3.1k PP because i just am relaxed when i play him online.
I have mad respect for Akuma players and Seth players online who have like over 10000 BP because they just have the mentality to play online like they do offline and adapt to disrespectful players who will just jump all day even if you anti-air them. People like that are either GDLK overall (I.E. Tokido, Eita, -6) or they are just like people that havent experienced a scene before and live in the middle of nowhere who have formulated their skill by playing the way they do online. Then they eventually go to their first tourney or casuals session and get blown the fuck up. Then the question spawns “How the fuck did i lose to that guy when I’m a B+ rank with 4k PP?!?!?!” because they dont have respect.
Believe me, people who are online warriors who havent been anywhere, will almost always have some sort of flaw about their mentality because of how often they play online.
I’m not gonna say it lol but I’m gonna say it, Even Latif Reversal HP Thunder Knuckles get really predictable over time…guess why.
So that’s what i do in ranked, Play to have fun. Then when i come across people who are respectful or someone i’ve met at a tourney, then i spar in endless and learn more viable, universal tactics.
Wasn’t really a rant, my post, but pretty long so sorry.
Don’t use BP as a standard, it just states how much time you wasted on rank.
PP is a ‘kind off’ measurement how good someone is.
PP while not perfect tends to be more accurate.
Its like this good players will generally have good pp, but not all players with good pp are good players.
For instance I lag out twice and lose half of my PP -_____-
Sorry bro can’t say that I do idk about everything else but I run 360 and play online about 90% of the time can’t really say I have
I don’t know how it is on 360 but people always claim ps3 have a native delay compared to 360 and PC, nothing to do with online lag, just pure game lag.
And when I play with my friend offline then, at his home on his PS3 I really feel the delay, but it’s a constant delay so after some games I can adapt.
True, but I live in a island, there’s nothing related to gaming here. I don’t even know if we’re more than 10 guys here playing SSFIV whatever the console. I play online not because I enjoy points or competition, but because I have no other choice :).
Anyway thanks all for the feedback. I try to keep it cool online but it last 3 or 4 matches usually till I meet this guy wining me with a loop of 3 move and a reversal ultra thinking I’m free and going back switching char to farm BP on me or just troll me. I’m glad to have some online friends to play with in endless sometimes.
ps3 is like a frame or 2 behind.
360 was faster.
i think cabs were in between 360 and ps3 in terms of 1-2ms of lag.
Guyz you would laugh so damn hard if I could show you my last 3 matches again that Gen player online.
I can’t believe how weird this char move and hit. I saw me in air, reseted, juggled, after moves that usually don’t do that for every other char lol.
I don’t have a clue how to deal with him, and have 0 hours of matchup knowledge, but I’m quite sure that a noob would do ok against anyone without matchup info but him. He’s just too “another game”.
I’ll have to find a Gen friend online because it’s starting to rain Gens online.
I might be able to score a few Gen vids for you from some friends of mine if you’re interested?
if that’s not top level player, yea sure I would love to see how they handle this guy at my level.
His cr:lk: launcher and the wall dive being an overhead is just insane.
No its not, you just need to understand how to block it. Jump into training mode, select Gen and run yourself through it over and over to familiarise yourself with its properties. Then, record some varied setups and practice your hand at blocking them. At first its a strange special to get accustomed to, but once you get it down (defending it) its not as overwhelming as it may come across when you’re unfamiliar with it.
Gen is a hazy matchup for most players because he is not well understood at all. I find Gen matches tend to be very dynamic (which is a combination of matchup ignorance and Gen’s varied styles) but you’ll find you’ll get a leg up once you understand how some of the go-to gimmicks can be dealt with or properly defended against. Once you can show you that you’re not going to be suckered by this stuff, the Gen player will reveal just how solid a handle they have on the character.
By no means am I pissing on all Gen players, but I see quite a few pull off wins by exploiting the common ignorance many have with the Gen match-up. Deny them this and you’ll see the matchup enter a whole new territory. For some reason Gen is a matchup people don’t give a lot of attention to which I guess makes sense given how (until recently) he’s kind of rare to encounter. We definitely see character use ebb and flow and lately Gen is among those being tinkered with a lot. All the more reason to give the matchup some attention. I wouldn’t feel bad about the trouble you’re having against him, just keep in mind that its likely a weak spot because you haven’t had the need to give the matchup some time to understand.
I’m sure everyone will agree that Gen is (for lack of a better word) odd to deal with. He’s a very unique character.
Edit: Re: the wall dive(s), the most important step is to quickly identify what wall he’s headed for and adjust the side you’re blocking accordingly. People have a tendency to continue ‘blocking’ in the direction they were facing as Gen takes to the air, which doesn’t always apply as he can obviously fly past you and perform the attack from what was previously ‘behind’ you, which invokes a side change. Think of it like a full screen jump-in that has the ability to cross-up.
FYI forward dash escapes virtually every Gen wall dive setup.
At lower levels his jump arch is hard to deal with, but if you know the counters, his extremely horizantal and floaty jump is a weakness in footsies situations. Only after you get knocked down do they become tricky. Cr.hp stuffs his vertical dive kicks easily and because he jumps so far, any of his jumps are extremely risky for him.