The Ko-Hatsu event page has some new vids.
Murakumo looks great now.
The 1st and 4th matches are awesome.
They have more vids for the 2nd week event now in the Ko-Hatsu page.
http://www.ko-hatsu.com/event080317.htm
I wish some other characters like Mycale/Sai/Perfecti are used.
Kubo Akatsuki makes me shed manly tears
Game Is God Like Simple As That Play Nowwwwwwwwwwwwwww!
Yeah the henvoke vids show the players picking shit up mad quick, still haven’t seen anti-reflect deep jumps yet but that won’t be far down the road
EDIT: nvm, kubo does it at 1:15 [media=youtube]Kf-bWHY9okY[/media]
Why are Anonym and Blitztank such a novelty? You see them once, then never again.
I want to see some Tank matches…Awwww…
Anonym was buffed in the arcade version. She got a couple major buffs from what I understand.
The new players probably just got tired of playing run-away style though. We probably will see more nuns once they figure out how to play her aggressively and people familiarize themselves with the game more.
Could you detail the buffs and nerfs Anonym got, and can you explain to me why no one uses the Tank?
Murakumo’s level 3 looks super clean now…
You’re probably better off asking Rithli or Nekich for specific details on what was changed. I’ve only spoken briefly with a Japanese Anonym player so the only things I really know is that they buffed her landing recovery, so firing shots close to the ground and spamming air flop boots is a heck of a lot safer and more reliable in the arcade ver. I’ve also been told her ground flip kick is a bit better, but I don’t know the specifics on that. I assume there were other changes, but those are the major ones that I was told of.
Regarding Tank, I think most people automatically assume that it’s a joke character and write it off as a novelty without giving it too much examination. But naturally I don’t speak for everyone so just use your own judgment.
In reality Tank is a lot more complicated and that’s been proven. The Tank is actually got some things going for it, it’s not mindless mashing buttons. It has setups, tricks, traps, and solid combos like the rest of the cast.
However, be that as it may, it still has a lot of bad matchups and it’s still pretty much a lower-tier character. Even at it’s full potential it has to work harder than the rest of the cast, it’s not really a free ride, especially against it’s bad matchups.
Add that to the fact that they nerfed the superarmor in the arcade version and I think that’s roughly why people don’t hop on Tank all that much.
Woooouuuuuhh!!:wow:
An awesome fight, a very clean finish = to this game.
So is this game coming to US Arcades (imported, of course)? im not from there but i got some hopes that the US community of the game can support it fiercely and, well, you never know, maybe can play it on Evo next year?
Here in my country there are some intentions to bring the game on a local Arcade but the chances are very slim because they want to get some money and better bring SFIV, Tekken 6 and KOF98UM…
Is it just me, or do the characters move slower in this version?
It looks like Akatsuki’s walking speed is slower, and his dash is shorter and slower…
Considering the huge amount of videos on Youtube and Nicodouga, we can starting to say that the game is getting really popular in Japanese Arcades?
Niggas in Japan play anything
Ridiculous Aka and a focused Nun in that set :amazed:. Japan is on its way.
Here are some vids that I caught a few days ago. Sorry for holding out on y’all.
http://youtube.com/profile_videos?user=sazinyantaso
The sai in this set is pretty solid and the strongest in the group imo. A good Mari in there too (still not quite there yet imo). Aka is pretty weak and tank is…tank =/
I can now see why Tank is so weak. He just can’t deal with pressure, and he doesn’t has anything that secures high damage.