AE rebalancing- Death of Fei Long?

[LEFT]Fei Long first nerf has come, hes regained a bad MU Guile.[/LEFT]

eh, I mean he still isn’t doing the damage he used to and still has the meter build nerf along with flash kick dmg nerf. It maybe aittle tougher than before but not nearly as bad as super.

I thought i read they were buffing him back to Super status was a mistranslation but you never know if Fei gets hit by the nerf bat lol.

he will.

with people complaning about him and fuudo wining evo and gods garden he will get nerfed.

I mean I don’t know, with all these changes everyone else is getting, I doubt fei will get hit to hard. But of course this is all speculation until we see the actual list of changes… What if they give him something (st.jab hitting all crouchers lol). Look at viper, she didn’t get hit to bad. The U1 nerf was a given, and slight nerfs on some other things, all in all not to bad for her. Keeping my fingers crossed here. I’m more upset about the Sim buffs :frowning:

chicken wing has more landing lag if whiffed… There, i’m happy.

maybe their nerf fei’s ultras and we can keep the buffs from AE

After seeing Viper changes, it’s best to be hopeful.

Wait, did you just say nerf his ultras? I hope that’s a joke. There’s no way to get a full Ultra 1 unless its a pure focus crumple or a punish. Hell these ultra’s are the reason Fei has less comeback factor than others. I hope that I misunderstood or misread your post. Nerfing his ultras would be completely moot and a straight slap in the face to Fei and Fei mainers

Well, Capcom has shown that they’re willing to go as far as changing frames and hitbox properties, so anything is game now.

Hehe, we could easily see Rekkas whiffing on crouching opponents!

This is actually quite possible. I wouldn’t mind it, it’s not worth throwing out too often anyway.

Looking at what others got and what Viper didn’t get, I’d be surprised and disappointed if anything gets drastically done to Fei Long.

I’m thinking 20 damage reduction on Heavy’s, Flame Kicks and CW. That right there means your losing 60 + damage on our big punisher.

I’d say that’s fair.

I had a long chat this mornign with Starnab, Evans and Dawgtanian about this. Starnab and Evans dont care care if they reduce fk damage. They just dont want his frame and hitboxes to be changed. Dawgtanian said the rekka should be nerfed as its a “mindless footsies tool”. Starnab laughed at that one and broke it down on how to punish rekkas. Then we both called Dawg a troll and it ended there. So lets see what happens in the next few days as 13 more characters will be posted tonight

dont worry im just joking but i am hoping they dont change his frame data like others have been saying but we’ll see what happensif its nerfs hopefully nothing too bad

God is angry @ the inevitable nerfing of fei long… so he is causing earthquakes on the eastern seaboard.

Im not bothered if they nerf Fei hard anymore, if they do it just makes it easier for me to quit the game lol, i mean why struggle playing this after playing the game for god knows how long.

about 2 hrs to go guys. its been real

Fist Bump nice to know ya guys

Doesnt seem like they touched his rekkas based on what I read. However maybe one of you can understand this better. Here is what I was able to translate.

Feilong boasts top class performance and the strength of the performance down the next, but
Furnished, this time by considering the entire balance adjustment.

[Burning fist], weak, medium, and if the guard is the second edition of
To readjust your opponents side stiffness.
When the guard is specifically
Less than 8 F, 10 of F, strong 12 F Fei long side and disadvantage.
In addition for short distance ガードバック
Caution is required if the mistake of putting up the second stage to fight back are prone to.
In addition, is weak and in the first stage, second stage Sharpener damage comes down to about half so far.

[熾 flaming leg] has reviewed the damage,
Weak: 120-110 while: 140 → 120 strong: 160 → 150 billion 190 → EX:200.
In addition, immediately after the guards that first row with all strength
[EX saving]-> [front dash] favor frames when you review
Fei long side 1 F disadvantage has become.

[Yul empty leg] is reviewed strong damage is 35 + 35 + 30 total 100.
In addition, addition adjustment fewer cases to hit the turn at full strength.
For a specific character
[Standing in near-Punch] → [EX burst empty leg]
The half-ループコンボ and what not have added to the adjustment.

Typically in science and technology [standing near weak Punch] [standing far weak Punch] of favor frames when hit
Advantageous to decrease 1 F, making F + 5 and
Some tricks to getting 繋がらなく combo.
[While Crouching Punch] of damage was down 55-65 >.

The only improvements are special science and technology [straight decline heel] of damage are up 60-70.
Online translators suck, though.

yeah, i cant make sense of the google gibberish

Sounds like only real tweaks were to the CW and FK. Rekkas seem to be untouched. I am wondering if by science they mean ultras and supers…