Abel Match Videos

Ok, time for some vids!

http://www.youtube.com/view_play_list?p=15CDEC8CE0E45228

10 vids,the first 2 matches featuring a friend of mine(his Chun is a beast but he used Cammy instead in the matches, then he got to go)

Rest are against Fuerte, Ken, Ryu, Abel and Claw. Any feedbacks are appreciated, thanks!

This question is more suitable for the Super 4 forums but since I’m too lazy, I figure I’d ask if anyone knows how the replay system is going to work?

Wrong Thread.

You’re no fun.

few things I noticed… you use a lot of focus, even when it is very unsafe. for instance against Ken, you don’t want to focus him because if you get predictable he can do c.mk xx EX tatsu to punish it even from max range. against Fuerte, he hit you with tortilla a lot because you were focusing. You also jumped in at him when he had full ultra, which could have been bad :lol: then there was a couple times where you were in no immediate danger but you did EX roll or EX TT on wakeup. Other than that, not bad. saw some nice F+MK, s.fp links in there… only could watch a few vids tho, youtube is brutally slow here at work

i have to admit… its a bad habit of mine to focus unnecessarily… need to reduce that indeed. ive got owned for free countless times for using FA too much… oh and in the vids i just posted, some of the FAs were execution errors (intended to press mp)… im not sure if its the buttons or anything since sometimes when i wanna ultra, FA comes out lol. either my mp/mk buttons are crazy or im just not that focused.(oh and this never happens at the arcades, only with my hrap)

that ken was ass, there were other vids that i deleted because the kens were too ass, not worth to be uploaded, sure some of them are entertaining but meh i didnt bother, ill let kraiden do that (if hes still playing that is :rofl:)

i was also surprised to link cr.lp to f.mk against the fuerte(rematch)… i was rewatching the vid and saw the 7 hits combo, and was like, whaa? lol

thanks for the feedback… youre right about the ken cr.mk xx ex tatsu… im still scarred from a 20+ losing streak against a master ken at a local arcade… :sad:

Strongly recommend replacing the stock Hori buttons to Sanwa or Seimitsu buttons!!

LOL you really think i havent done that? Even ordered from the company itself :rofl:

Maybe ill test the buttons later, if they are really the problem, ill just replace the buttons and see how it goes… that OR i can start using my TE that has been collecting dust haha

Talking of focus, i’ve been trying to work it out of my game almost completely except on really specific situations. I’ve been finding that i’ve been using it more and more as a subsitute for real footsies, and get punished by better players for it.

This is so true. Watching top abel players, they rarely use focus except maybe the occasional fireball focus or in certain matchups (like against boxer/fuerte) or as a punish against whiffed ultras.

Hey all, long time no post. It’s fun reading the developments of this thread. Anyhow, really quickly about the s.mpxxsuper confirm against akuma. Basically, it’s like hit confirming in 3s. I hit s+mp in anticipation of a RH from akuma and buffer the super, seeing the RH come out I already know it’ll be a counter hit, so then I already go to hit punch. Seeing of how it’s a counter hit and akuma moves forward with the RH, it’s guaranteed to hit pretty much.

Also, regarding the focus attack. I’ve noticed that if I a falling sky and then dash in focus on someone’s wakeup, it’ll hit backdashes and jumps and give me a crumple. Of course its susceptible to reversals which armor break, but I’d say my success ratio with that hitting is like 90% or something high like that. I use it sparingly, but when combined with the ambiguous rolls, low shorts into TT, blah blah blah it leaves the opponent wondering what will happen next.

Lastly, in those A-cho vids, I really liked that Oida guy or whatever. I felt that he played Abel in a way that he should be used…overwhemingly. It was just mayhem from all sides with ambiguouity. He basically had the opponent guessing the entire time and he committed to whatever he was going to do and ran with the momentum. Whenever I see shiro play, it’s very smart, but it seems so very obvious because he chooses the best thing to do all the time. He doesn’t confuse you or scare you, it’s just a really robotic Abel that hits the combos and punishes well. When I see AC revenger (my Abel inspiration) play, I feel that he plays too safe and is always trying to outguess the opponent instead of committing to doing stuff. Don’t get me wrong though, when he outguesses you, it’s pretty scary and I learned it firsthand in Japan. I just wish he’d create the offense more instead of waiting to counter to create the offense.

I’ll read this thread again later. There’s always good info when I come in here.

And we appreciate the knowledge you drop Combo

combo thats off of a untechable knockdown right? the set up. gonna try it out

yeah ive caught a lot of ppl with that wake up focus off a fs/normal throw.

See, that’s interesting.

My biggest problem, as a player, has always been that I tend to make the “proper” choice at almost all times. That’s why Shiro looks so right to me. Problem, for me at least, has been two-fold. For one, I top out at a certain point. I can beat most players, and I can even beat top players… but I can’t do it with any consistency. So, while most times I play somebody really good, I usually take a match myself… the games are close… and sometimes I win the set… there are very few top players I beat with any consistency.

On the other hand, picking the best option all the time, I also had a tendency to lose to players I thought I was much better than, because maybe they lacked game knowledge, or maybe they just didn’t give a fuck, and wouldn’t do what I felt to be the smartest shit, so my game didn’t account for it. Now, my definition of “smart” involved handling whatever is thrown my way effectively, and safely, if I were to guess wrong. Problem with this is that A) the safe option isn’t always the best option and B) I get pretty predictable, so the “best” option isn’t really the best option after a while. Side: for anyone interested in my development as a player (you shouldn’t be), I had a similar discussion a while ago here.

That all being said, in my transition from CvS2 to SF4 (and my subsequent transition back to CvS2…), I made a decision to stop playing like that, and if I were to describe my game based on the 3 Japanese Abels described, I’d say I’m most like AC… Or, probably more accurately, I’m most like Shiro, but trying to trend more to AC’s style. I’m still too stiff, IMO, but I think that AC’s style is the way to play Abel.

For all Abel has, I don’t think he is fast enough, or his shit is that tricky, that he can just go in, commit to whatever he wants, and beat a knowledgeable opponent consistently. I think you can start almost any set that way, but at a certain point (and fairly early against most good players, IMO) Abel has to stop doing that, and start seriously accounting for the opponents’ most likely reactions. Here’s where I think Shiro and AC differ (and this is the border I run along). I think Shiro gives opponents the utmost credit, and just assumes that he can’t go in and freestyle at all. So his game looks slower until he sees something and takes advantage. I think AC will just go at first, but after a while, even though he may not ever slow down, his offense switches from brute aggression, to a more false aggression, where he does shit, just to roll out of the way, or dash in and block, or whatever, just to bait a reaction to punish hard. I play sort of a mix (well, when I play SF4…), and I think a style fitting more with AC, and maybe leaning more into Shiro, is the best way to play. Honestly, watching you play, I’d put you in the same category. Definitely less like you describe Oida (though, I haven’t watched those matches, myself)…

Something Justin told me a while ago is that he thought Abel was a lot like Magneto. While I originally rejected the idea, I came around to it once I thought about it more. The way I was thinking about it, Abel can’t just go in like Magneto can and fuck people up. The more I thought about it though… neither can Magneto. Now, I never played Marvel seriously (which is probably why it took me a while to figure the whole analogy out), but it seems to me that even Magneto, probably the trickiest offensive character in Capcom history, can’t just go in and do whatever the fuck he wants. A good Magneto goes in with the goal of baiting the AAA, avoiding it, and either taking advantage of the assist call for double snap, or taking advantage of the assist call, so he can work his shit in the window where the assist is no longer available… possibly snap the assist in… or make the opponent think calling the assist is a bad idea… whatever. Magneto is only abel to really go on the offensive, and stop giving a fuck, once he snaps the assist in, or mindfucks the opponent into not calling the assist for a while. Until then, he always has to play a more deceptive offense that looks all rushdown crazy… but really isn’t.

I think Abel is the exact same. Just replace AAA, with whatever reversal your opponent has, and you can liken a snapped in assist to somebody like Vega/Sim… a character that just doesn’t really have good reversal options.

Incidentally, I made money back in 2008 betting on you, using the same thought process. It was you against whatever Texas nigga you were money matching (Toan, maybe? I don’t remember…). The general consensus from the Texas kids in the crowd was that you were gonna get raped free since the dude’s Magneto was crazier than yours. The phrase that kept getting thrown out there was “Combofiend’s Magneto is slow” or “he doesn’t move well” or something to that effect. I had seen the other dude play a little bit, and he did well, but it seemed too openly aggressive to me. So I made the bet… you won… and I think (again in my limited Marvel knowledge) it was because he tried to get too aggressive with Magneto, and wound up fucking himself over and over again.

That’s just my take. IMO, if Magneto can’t really open up teams with blunt force consistently, there’s no way you should rely on Abel to do it.

good stuff combo, is far mp a better poke than far lp vs the roundhouse kick, maybe coz it’s active for longer ?

thanks HAV, interesting indeed

i think far s.mp is probably slightly better… before lookin at frame data, i always felt like s.lp is quicker, but they have the same startup while s.mp has more active frames… so yeah damage/difficulty wise yeah… but…

…you can link a f.mk after a CH s.lp since it has less recovery (need good execution though), and that can lead to a lot of damage…

-frame data talk (im not so good so correct me if im wrong)-
s.lp is +6 on hit, and since CH +1 so you have +7 frame advantage, and f.mk has a 7 frames startup, so the CH s.lp f.mk link requires frame perfect timing?

Regarding using far s.MP to stop AKs far s.RH. Are you guys doing this on reaction or prediction? I got in a ton of AK practice yesterday and I had decent success stuffing the RH but only if I predicted it. It felt like I had to have it out already or at least start it first to have any luck.

lol i really doubt you can do it on reaction.

from my experience with counterpoking(not that im THAT experienced), anticipation is a big part of it, combine that with knowing which moves to use (in this case far s.mp because it has good startup + long active frames + good damage/range + cancellable into super)…

Ok that is what I thought but I had to ask since there are some things people say can be done on reaction that I have issues with it.