The recurrent theme of this thread seems to be marvel vets who are steadfast in their belief that this game will be bad because it isnât a replica of mvc2 with updated graphics vs. people who found mvc2 enjoyable, but also found it to be broken, and thus, in need of fixing for itâs sequel. Both sides of this argument have tremendous merit.
So why not surrender that argument, and take the facts as they are?
The Bad:
The game is based off of the tvc engine.
Infinites as they existed in mvc2 are gone.
The tagging system, as it stands, is prohibitive to say the least.
The button layout is undesirable to traditional marvel players.
The Good:
Most of the characters seem viable to a respectable degree. (a la SSF4)
The assist mechanisms seem more expansive than mvc2, which give more variety for setup possibilities.
The cast is peppered with fresh and interesting (yes i know this is subjective) characters as well as the mainstays.
There is a strong likelihood for DLC content, including character additions and balance tweaks.
MvC3 is going to be a game that will have to be learned from the ground up. If youâre not down, thatâs fine. MvC2 and TvC arenât going anywhere. If itâs too crazy and complicated for you, thatâs fine also. You can watch and make sidebets.
Now, and I apologize for the wall of text, my personal opinion on the game.
Itâs looking very defense oriented, and my prediction is that the top teams, at least out of the gate, will resemble the likes of clockw0rk, duc, and watts. I think that rushdown teams will definately ex
ist, and be effective, but not to the extent that they were in mvc2, which is where a lot of the dissatisfaction stems from.
Iâm not sure where all the salt is coming from on the hitstun proration front, because it really isnât a huge change from marvel 2. In mvc2, if you did 55 or so hits, the character got bounced, unless you did a super or a super into dhc to kill a character, which is still clearly possible in this game. The glaring difference is that youâre gonna have to choose meter or damage, cause youâre not going to be able to build meter, do damage, and still kill a character with full health. QQ
Snapbacks are still in, as well as assist killing/baiting, and with the new exchange system, thereâs going to be an entire new guessing game involved. Iâm usually not a glass half full person, but Iâm really shocked to see the amount of negativity from players who I consider to be great.