3rd Strike Frame Data

It’s back now.

wow awesome
thanks!

anyone have information on the game speeds, of XBOX vs PS2 versions of 3s? and any information on how it is effected if xbox version is emulated on haxbox.

Is the dash speeds on karathrow correct? It seems a little weird that Hugo has a 8 frame dash.

Does anybody have invincibility frame data for specials/supers? I’m betting its somewhere on the japanese wiki (http://home.att.ne.jp/star/GR/3rd/) but I figured I’d ask before trying to dissect it myself.

The Japanese wiki shows the invulnerability in the “notes” for the moves that have them, so the frames aren’t actually on the table, they’re below the table.

Google translator and Babelfish work well enough to get the idea of what they are saying in the notes (although it will be in horribly broken engrish).

What character(s) did you want to know the data for?

… heh just realized this was hours ago so you probably have all the data you need by now, but if not then I wouldn’t mind looking some stuff up and posting it.

Thanks dude. If its handy, I’d really like to know what the invincibility frames are for chun (SA2, EX SBK, ??) and ken’s (SRK, EX SRK, SA3, ???) moves.

I took a quick look at the wiki, and I’m guessing this string translates to invincibility: “???.” Based on that, there are, for example, 4 frames upper body invincibility for lp srk, 5 frames upper body invincibility for mp srk, and 7 frames invincibility for hp srk. I don’t see an entry for SA3 though, even though I thought there were invincibility frames for that super.

“???.” = frame full invincible.
"???" = frame upper body invincible
"???" = (but vulnerable to throws during invincibility)

Chun EX SBK = 8F full inv
Chun SA2 = Inv pre-flash and during flash. No inv post-flash (but upper-body inv to projectiles, it just doesn’t list it)

Her initial movement actually occurs during screen-freeze and she’s of course inv during the screen-freeze. So you could say she’s inv during her initial forward movement. But if you have a “meaty” attack sticking out at the time of the flash she will instantly be hit as soon as the screen unfreezes (even if it’s a high-ish attack).

Ken’s DP is “special” in the sense that as a reversal they always animate for at least 1F even if a meaty is hitting them. So I guess you could say it always has at least first-frame inv. But…

Ken LP SRK = 4F upper body inv
Ken MP SRK = 5F upper body inv
Ken HP SRK = 3F full inv then 4F upper body inv
Ken EX SRK = 5F full inv
Ken SA3 = Inv pre-flash. 3F inv post-flash

Not sure why Ken’s super inv isn’t listed but I verified in an emulator that it’s at least 3F post flash (might be 4F). Though it definitely starts hitting on the same frame the inv wares off.

Is Chuns EX SBK invul from the first active frame to the 8th? That seems weird seeing as how you tend to beat it/trade with it…

I’m actually testing that now. I can’t figure out what the properties are. It completely blows through an opponent Chun’s back+fierce, HP, MP, and c.HK for the first 8 frames.

But I was able to hit it with Ken’s SA3 on the second frame of the SBK. So, I’m a little confused.

Edit: Ok this is bizarre, it blew through Chun’s HK L.Legs and MK/LK Legs, but not EX Legs.

I’m confused.

Edit2: Okay I give up, I can’t figure out where or when the hittable box is or is not or why some moves with extremely similar hitboxes can hit it but others can’t.

iirc Ken SA3 has lower body invincibility for 3/4 frames and quite often u can see a meaty uoh stuff shyppu in videos. Shyppu will lose to a well timed throw.
Dud SA3 has upper body invincibility and is projectile break on the first hit, sometimes u see a low attack beat it.
Alex SA2 has full body inv for some frames.

So if memory serves:
corkscrew> shyppu
Alex SA2> corkscrew and shyppu
Try to clash those supers with regular and EX shoryukens or with an EX SBK and see what happens. Supers should always win

I didn’t know EX SBK was 8 frame full inv, that’s a lot of inv for that bitch. Should test which part of her body is invincible, i.e. can u hit her with a crossup [ken jmk]?

EX Legs are a good meaty attack with some invincibility frames at the beginning and also a particular property: even if u start to parry them u need an invincbile srk/super to go through otherwise u get hit, more or less the same scenario as parrying chun SA2

Question: what is the real property of normal moves during genei-jin?
Let’s say yun activate and go for clk, ken pull out a shyppu. Why the trade considering ken has lower body inv during shyppu?

That’s definitely the case of the UOH going high enough to avoid the first hit of shippu. I just tested it several times in an emulator. If the UOH was performed too late and they are low enough to be hit by the first kick then the UOH will lose even if it’s still active, likewise if it’s too early. But if it’s timed just right they are above the hitbox for the first kick. I also tested with other attacks that hit Ken right in the chest/face like Chun MP and HK and b+HP and they all lose to shippu even if the attack box is currently active after screenflash.

I don’t think Shippu is low-body-inv, I think it’s fully inv on the first 3-4 frames.

That’s what I can’t figure out. Ken j.MK and HK and basically everything I throw at it whiffs the first 8 frames. It’s like it’s literally invulnerable for the first 8 frames if I chuck a normal move at it.

BUT for some reason Shippu and EX Legs can hit the EX SBK on the second active frame, as if it’s vulnerable to EX moves or supers.

That doesn’t make any sense, but that’s what my test results are showing so far.

Keep in mind though stuff like Ken HK can still “beat” EX SBK, it’s just invulnerable on the first 8 frames, but after that the HK can still hit it out of the air before the SBK hitbox starts.

Kens cross-up j.mk will beat Chuns EX SBK, that much I know.
I know Dudley will often trade with it if he does his sweep, and cr.lks can beat it clean iirc. I think it’s a matter of a weird hitbox rather then 8f full invul.

The startup is 12F. So if it’s only invulnerable for 8F then anything that is hitting it after the 8th frame is going to beat it since it’s vulnerable before the attack begins.

Like I said, it’s not about beating it. Lots of things will beat it because the attack doesn’t start until after the inv ends.

The weird thing is that it is actually invulnerable for 8 frames to normal moves. I checked in an emulator and it will blow through normal moves and normal specials. But for some reason EX Legs and Ken SA3 will hit it during frame 2 when it’s supposed to be invulnerable. So I don’t know why it would be invulnerable to most normals during startup but not invulnerable to EX Legs or Shippu during startup.

If it’s just about beating it then damn near anything will beat it as long as it hits during frames 9-11 or trades on frame 12.

If it was just a hitbox thing then at least one normal move that Chun or Ken would hit it during the first 8 frames and no normal moves they have does, they can only hit it after the 8th frame with normal moves,

Thanks for all the info. I’ve got two more follow-up questions:

-Could you please post the invincibility frames on EX legs, if there are any?

-If you haven’t already, maybe you could see how EX SBK does against a projectile? That might be the best way to make sure that it isn’t a weird hitbox thing.

  • It doesn’t have first frame inv, it gets hit by meaties. And the wiki doesn’t mention any inv. So I think there is none.

  • Yeah I tried with Chun’s kikkoken and it still went through on the first 8 frames (but was hit on the 9th frame by the kikkoken).

I’m actually about to go try and make a slow-motion video of this, because I honestly didn’t know things like “invulnerable to attacks below a certain strength” existed in 3S.

Alright here’s the video [media=youtube]udwrJBiVJas[/media]

Sorry I disabled comments on purpose, leave the discussion for SRK.

Thanks alot, Xenozip! :slight_smile: It’s appreciated!

For anyone who cares, the previous frame data site at http://sf33rd.web.fc2.com is no longer valid. The new address for that site is http://gr.qee.jp/3rd/index.html. Enjoy:lovin:

I ask if there are other sites than game resturant. I tried to translate it with google, but of course it is not understandable. Please help :slight_smile:

Thanks

Edit: I think this shoul’d be fine,

http://ensabahnur.free.fr/Baston/

Please comment, and tell if you spot inaccuracies.